Showing posts with label Scamandros. Show all posts
Showing posts with label Scamandros. Show all posts

Friday, February 19, 2021

Getting His House in Order

 It has been several weeks since the Magician, Riverborn Scamandros, last ventured into "the Complex" (a somewhat disastrous occasion), and longer yet since he led an expedition in pursuit of the Imperial Mother's his own designs exploring the Great Cavern. ... Even longer since a dispute over a book, and since the Magician's own outlay of cash and capital to create the humble homebrewed wine-shop Riverwine, located in Old Orm near the Athenaeum of the Dying Sun.

Alas! after initial enthusiasm, the place was allowed to languish, between Scamandros' slow recovery from his bout of the Yellow Fever--and after that, his stint as captive within the Complex, "guest" of the Imperial Mother herself! For a time, the Magician seemed often distracted, and with only Kiddo to maintain the stock (wiping dust off old bottles that continued to not sell), the institution suffered.

But after paying his double-tax of 1) a crate of autumn's young elderberry wine, cinammon-spiced fall apple wine, and classic mead, to Orm's Year-End celebrations (and alas! not participating, being low on funds); and 2) delivering a copy of his personal treatise on the Soothill Gnomes' history and legal claims to inheritance of "the House of the Fathers, titled τραχεις τῶν τοῦ καρβονωλόφου γνωμῶν  (Deeds of the Soothill Gnomes); Scamandros endeavored with the coming of the new year to reinvigorate his sidelined projects.

To this end, he begins with the hanging of the old crown of cherry blossoms from last year's celebration of the vernal equinox at the threshold of the humble Riverwine in hopes that its presence may come to some fruition of new beginnings.

Thereafter, he begins organizing some of his outlaying interests:

Firstly, he directs Kiddo to continue with the copying out of the portfolio of strange Elvish notes and drawings retrieved from the Complex and housed at the Athenaeum, if it is not already complete. The project could have been completed weeks ago--if perhaps Kiddo were diligent enough to have kept at it, even while Scamandros moped about! If more work is needed, he suggests that they take turns at the work, considering that Kiddo still has yet to learn her first second level spell! And perhaps, if nothing else, he can finally teach her one of his own (ESP in particular, if so).

Secondly, he renews his aspirations to make something of Riverwine. In this, he attaches a note to a crate of wine that has been set aside: "τόις ἀδελφόις" (for the Brothers), remembering his commitment to get it down to the Brewtent. Next, he essays to the market to purchase further brewing vessels, many pounds of honey, and rising yeasty dough from the bakers, and begins a fresh batch of mead to be ready in early spring (50 gold spent).

Having done this, he also organizes a proper set of prices, rather than relying on mere haggling as was done before (that, and allowing "credit" but failing to follow up with debitors to retrieve money!):

Riverwine's Finest Country-Wines and Meads

  • Honeywine (classic mead, year-round) 5 sp / pint
  • Dandelion (spring) 10 gp / bottle
  • Rhubarb (summer) 1 gp / bottle
  • Blackberry (summer) 5 gp / bottle
  • Rosehip (autumn) 10 gp / bottle
  • Crabapple (autumn) 1 gp / bottle
  • Elderberry (autumn) 12 gp / bottle
  • Redcurrant (autumn) 10 gp / botle
  • Cinnamon-Spiced Apple Wine (winter) 5 gp / bottle
  • Mulled Wine (winter, in-house only) 4 sp / mug
  • Mulling Spices 1 sp / packet
"Not everything guaranteed in stock. Ten times five and twenty for the vessel with the pestle."

Perhaps overly ambitious, but it serves as a reminder of all that he can brew.

Thirdly, he returns to the Burning Witch, from which he has been absent a little while, and begins again to listen to the stories and rumors that always swirl about the place, even as does the wine. He wonders greatly at the tale of loss and being lost along the Twilight Shores!--and though greatly does he wish to return thence, nevertheless he begins attempting to gin up interest in the Great Cavern as before.

"There's a whole jungle down there! Just think of the wondrous fruits that must grow in its vastnesses. Think of the tropical wines we could make--the trees we could tap for their sap to make palm-wine! Or even just to sell here in the market, the kind of fruits that only galleys to the distant equator might possibly deliver! And the psilerium--whatever wondrous element that is--we must return thence! To adventure!" And he raises a cup once more, eager to return to the Complex!

Sunday, October 11, 2020

Certain Notes Scribbled and Forgotten at the Bar of the Burning Witch

 Where are they?

Joined another expedition into the Complex to seek the Pool of Life to examine the dragon guarding the Imperial Mother's "territory" sanctum ... Prosperity Sphere.

Dogmouth wanted to free it [the dragon], claiming to abhor slavery. Bard Fancy, ever eager for another delve, was hanging around the Old Witch; and the Vat-Spawn Copra Kaan, who sought out Crannoc (and myself) to ask help for an upcoming venture to accompany those of the Dun Crow to deal with Valtropis who must be destroyed a certain Sorcerer King--still controlling the Pool of Life? Where did they go?

Must keep things straight, stop agitating. It's hard to concentrate. is it the poison?

It burns! Smaugma knows it! It's hard to think straight. Probably the new barkeep. She must be serving stiffer stuff, I'll have to cut back. But not just yet.

Anyway, the dragon wasn't very forthcoming. She's unhappy guarding. Or is that unhappy? Glared at my branded hand, anyway. I tried to point out that I was unwilling to receive the Mother's mark, but, uh ...

I still haven't delivered that deed to Big Phreeta. I don't know where they went.

Well, anyway, we dis-covered the Imperial Mother's Arena in our explorations; and probably the combatants too. Copra Kaan seemed very intent on staring them down, even though they were in glass boxes.

Meanwhile, the Brothers seem to be Fancy's especial bane in the Complex. Erasing his markings around that trap that Kiddo swears will cut a hob in half ... Mako will tell you about it ... Yeah, and I bet they've washed away his "Jerks Inside" graffiti too. Must destroy Valtropis They interrupted us ...

Anyway, Dogmouth actually saw her! I pity envy his vision of her sagging flesh wondrous beauty!! We stumbled into her (her very own!) bedchamber, wondrously adorned, and he (Dogmouth) did reconnoiter a certain passage, only to come back to us pallid and paralyzed. I imagine only such a sight of the goddess hag herself in her exquisite nakedness could cause a man to freeze up like that ... I remember her on the throne ... her voice burns, her eyes burn, her skin! 

I've got to seek out the Golden Goggle. I've heard they've moonshine. I need something stronger than what's here at the Old Witch ...


Wednesday, September 30, 2020

Doggerel Left at the Bar of the Burning Witch

A stair in Orm-That-Was may lead you down

To places long unlooked for save by ilk

Of Soothill and surround--na Egra folk--

Unless ye be one seeking gold's renown,

Aye, such as we from Burning Witch's eaves

Departed--Fancy, Crannoc, many-eyed

Abraxis, and myself Scamandros-hight

(and Kiddo too)--in seek of Zotul's naves,

Who liberated Ankhegs' chit'nous shells,

Then sought and pressed the trice for deeper hells,

& 'hind doors adamant discovered ichors reeking

Acid, seeking flesh to burn, while sneaking,

Darkling, grays and devils (ven'mous fell!)

Attacked--but we with spells and fire-nets wreaking

Laid to rest our foes, but ay! what next?

Scamandros, pricked by fang of devil-bairn

Reeled pale as one should need a burial cairn--

'Til Fancy, soother of batrachian breast

Command his toad vampiric blood to draw,

And sich corruption in Scamandros' veins,

Then purge the poison from its gulping maw

While I from Death's Door gasping hencely came--

Thus I this verse to Swamp-born Fancy dedicate

(and twenty gold); Were't not for him, I'd passed that Gate.





Wednesday, August 12, 2020

Scamandros to Big Freeta, a letter

 Scamandros to Big Freeta of the Rootless,

------

Nigh five weeks have passed since I came before you with the hope to reconcile your old claims to the Halls of the Ancient Fathers and the present situation for you within those halls.

You asked two things of me in hope for your deliverance from the straits of hardship into which you and the Rootless have been thrust:

First, to deliver a letter from you to the Imperial Mother, seeking a reconciliation between your people, their ancient claims, and her "imperial" airs;

Second, you gave me a certain amount of gold to acquire insect repellent in the markets of Orm, thus to shield your people from the bloodsucking swarms that hound you, there in the depths of the Ancient Halls.

Allow me quickly to dispose of the second question: Bartamus Fludge, proprietor of said repellent, has not since returned to Orm, and thus have I not spent anything given me for the sake of acquiring that repellent. Therefore, I return the gold, not even a penny touched; and further, I would have you know that I have embarked on a process of research and manufacture myself, in order to create a salve of equal potency against the insectile devils. I hope soon to be able to provide you with a supply that will secure you against the bloodsucking swarms crafted by my own hand.

As to the first question, it may also be a means of deliverance from the horrible insects: for the Imperial Mother has granted you and your kin vassalage, that is, the possession for yourselves of a certain territory within the Halls of the Ancient Fathers in return for your fealty. This "holding", centering around a so-called "Pool of Life" (as named by my comrades), was formerly held by a rebellious sorcerer-king, now dispossessed and exiled (I do not know the particulars of his fate).

This vassalage seems not of little importance to me, centering around the aforementioned Pool; it seems indeed to possess strange power over the vagaries of life itself. And let me also say that I belief this "fief", as it were, should be somewhat secure against the foul insects that plague you, as the sorcerer-king and his minions who once held it were able to keep it secure against the swarms for themselves.

------

Now, as to how this offer of the "fief" and attendant "vassalage" came to pass, allow me to explain.

In the company of my associate Journeyman Crannoc (and his raptor-retainer, Plumes); Wolfgang the swordfighter; Betina the Blind (and an amazon hireling); the Bard Fancy and his cat-and-dog companions; and GaWoosh, Champion of Gnomes; we descended into the Halls of the Ancient Fathers seeking the Imperial Mother to deliver your letter and seek resolution of your claims.

We passed a strange chamber containing a one-eyed gaoler abusing (demonic?) snake-tailed women of many arms with a magical flail. He helpfully gave us directions to the Imperial Mother's territory; alas, our progress was impeded by a trap that ended with an arrow through the heart of Plumes, instantly killing the huge raptor.

A detour was agreed on--to seek the Pool of Life, and attempt to restore Plumes to full verve within its depths. It was explained to me that certain mercenaries once employed by us had observed the servants of the sorcerer-king who had possessed the Pool dipping comrades into its waters to restore them from death, and had thus restored several of their own ranks by imitation. (Such is the strange power over which you might soon hold fief).

The Pool was quickly come by; Plumes dipped into it; and lo! the terror bird came forth, though a little daft for the experience of death.

Thence we returned to our purpose, seeking the Mother. Through twists and turns, we came to a library containing certain of her servants; they directed us to her throne room itself; and therefore we came before the great Mother in all her regal glory, flanked by Imperial guards with the regal heads of great lions.

I presented your case, in conjunction with Crannoc and Betina; unfortunately, the grandeur of the Imperial presence intimidated GaWoosh, and he offered the Mother insolent reply. From her throne, she ordered him reprimanded, but I took the reprimand myself, I being he envoy, and he coming along at my behest (you may see the result of the reprimand in the black eye I still bear; I find it unwise to insult a ruler upon her throne).

Despite the proffered insolence; and I hope in large part because of our arguments for your people, the Imperial Mother thence relented to offer you the terms presented in this companion letter, bound by a strand of her own hair, offering you the fiefdom around the Pool of Life.

I hope that you find the terms acceptable! But I am willing to champion you and yours regardless, however you best find yourselves and your home within the Indos na Egra Eithog.


Your friend,
Riverborn Scamandros
Σκαμανδρος Ποταμογεναιος 

Wednesday, June 17, 2020

Certain Notes Hastily Scrawled by Scamandros, Glimpsed by Fellow Burning Witch Patrons

[the map attached to these notes--all absently left at the table by Scamandros as he and Kiddo (and others?) collect another round at the bar of the Burning Witch before returning to rehash what transpired--anyway, the map is clearly incomplete, and merely adds to one already sketched by Scamandros on his first foray into the Complex in the area near the Auditorium and the black vines and fruit (once?) guarded by Cronk]


Phasmo advocates for adamantium doors with cranks on 2nd level
Shadow monkeys and mosquitoes potential obstacles
Crannoc--take the grain ladder down, approach doors from north, maybe miss monkeys
I offer 3 z. insect repellent (hope Fludge returns soon) to deal with mosquitoes

Stairs into Complex have new look ... edgy (not unlike Frim); Phasmo interested in black grass, reveals he was recently robbed--strange
New door blocks way--Crannoc familiar with it as Brothers' work
Piked heads by stairs are gone; Crannoc collects nearby slime at my behest
Thru arch & north, 4 suck-clouds block way; confusion; retreat to elevator
Collect black fruit (10 altogether, Phasmo has 1; will petition party for fermenting some into more wine)

Further north, urbane ghouls eating gnome; claim bibulous nose as most delectable, but the gnome is not Brian
Avreml offers beets, ghouls disgusted; conversation distracted by memories of Brian and his involvement with the "Evil" Stump (possible new avenue of research?)
Accord reached by offer to return with a corpse; thru corridor, adamantium doors, black jungle beyond & S.
E. door filled with coppery machinery, tubes; W door too; a beet is placed into one machine; investigations interrupted by Valtropis' minions; diplomacy prevails
All investigations for naught; egress by grain ladder agreed

doomed!

Not quite doomed. Lion-automatons now leading us thru complex. Phasmo suggested surrender. Diplomacy worked before

1/2Elves=peace?

1) Gnomes
2) Red Hive
3) Valtropis

[afterward, a series of phrases written in Gnomic, possibly relating to Scamandros' known research into the Gnomes of the Complex, their claims within, and the "Clause of Abandonment"]

Monday, June 1, 2020

Scamandros to Kiddo, who has been healing this past week

[At the Burning Witch tavern, Scamandros and Kiddo share a pitcher of chestnut ale, and the Seer relates to his young lictor something of the deeds done Friday last, while Kiddo was resting a-bed to the heal the hurts that nearly laid her low last expedition they'd shared within "the Complex"]

Well, the stairs don't meet as you'd hope they do, between the first level of the Complex and the underground shore of the lizards. There's some kind of gate, and demi-Dwarfish warnings to "Keep Out" if Fergus is as fluent as he claims to be. Whoever was behind was cooking up a stew and otherwise most unpleasant, and would not allow us to pass. Fancy, with some chalk, added some edification to the gate for future expeditions if they pass by.

No, not "the old familiar suggestion", something milder. Though I wish you'd been there to suggest it!

Anyway, that meant the same as last time--ropes lowered into the same well to the water, and clambering down and all, and with the added awkwardness of the canoes. Yeah, we had three of them, all told, in part because of the addition of Fancy's lot to our crew--you remember them, Turq, Terwin, and Glys. We'd lower a canoe, lower its crew, and then the next boat. I think we got a neat order to it, before all was done.

All said, I'm glad that three sufficed! Pak-Pak didn't want to row (nor would I want it, him being a kobold with little leverage for a paddle), but was pint-sized; and Hate Pit the vatspawn possessed the strange power to acquire the properties of something touched by their hands, thus able to become buoyant cork with a mere wine-cork! Marvelous indeed.

The waters weren't quite the subterranean lake I was expecting; they branched here and there, with various shores. A maw opened into the depths on one beach, but we agreed to continue our watery explorations instead. On the next beach we heard skittering footsteps--

--you guessed it! When Betina called for him, Brian the Gnome answered. He was wary at first, but warmed up quickly to our company when I offered him some wine (he admitted to a fondness for strong drink, and his great nose shining in the lantern-light confirmed the truth). Well, Betina and I pressed on him our former brief acquaintance, and he admitted some information: over yonder, and across the bridge, we might find certain "lovely ladies" to admire (and why not, when come all this way??)

I made certain arrangements with him, concerning the Indos etc.--we'll hash them out before our next delve, when you're all healed, I expect.

Anyway, after that we followed Brian's guidance and came to a bridge overarching above the water, with ingress from the southern shore. Landing our craft there, we crossed the bridge north and discovered a chamber filled with wonderful statues of the Empire-that-Was--in particular of ladies and ladies-in-waiting, all in their finery, cut most exquisitely from finest stone-and-marble, and all covered over with the growths of algaes and other slimes.

Fancy expressed a general distaste for the images, the algaeic coverings, and the suggestion of the gnome that brought us thence; and my comrades were eager to depart for more interesting parts; but I persisted in inspecting the statues, and though I did not dis-cover the secret door, I did detain us long enough that it be discovered.

For of course, amongst such a display, some secret must be found; and what was found was a sarcophagus, ancient and reptilian. Banx (the illusionist in service to Hate Pit), possessed of witch-sight, was able to discern a corpse within the sarcophagus. All was made ready, as well as possible, for the inevitable animation of the horror, and lo! it did arise with pale fires in its eye-sockets, and a pale sword in its hand, when Fergus ventured to overthrow the lid of the sarcophagus.

Our weapons found no purchase against it as it arose, but Fergus was able to smuggle the sword from its hands before it could react, and pass the pale blue blade to Hate Pit. Hate Pit then struck the horror, and the sword bit as others did not, but to little avail. Then Fancy, taking up a vial of holy water from his pack, smashed it well against the thing's skull, and the water hissed most vilely, staggered, and collapsed.

But of course you'll receive some of the lucre from this adventure! Do you think that I, Riverborn Scamandros, am stingy with lucre well-won? Only heal well, and together, we will dis-cover ever greater treasures, both material and immaterial!

Rosey! Another pitcher! And share out a bottle of your finest for those in the house tonight!

Friday, May 29, 2020

A Will, Proffered by Scamandros to the Impossible Fortress and the Athenaeum of the Dying Sun

I, Scamandros--borne of the ancient River Scamander through my great-great-great-etc-grandmother, the Naiad Idaea, mother of Teucer--acknowledging that I am sound of intent, mind, and body, do set down this living will, in full understanding that continued delves into the area known locally as "the Complex" may result in my death, or worse, dismemberment, and that my interests may best be guarded in this writing.

To this end, I declare the inheritors of my worldly lucre, goods, and possessions thus:

1) A tenth portion of the value of my chattel goods and liquid lucre shall be delivered to the Rani of the Impossible Fortress, in tribute to her Excellence, and for surety in the discharge of this document.

2) A tenth portion of same (goods and lucre) shall be reserved for funereal purposes, including the costs of woods for the pyre, the purchase of a fine silver funereal urn for the ashes, and the disbursement of much wine for those attendant. It is hoped that enough lucre be acquired that some form of games be contested, and a fine prize be offered the winner, in keeping with the ancient ways of fallen Heroes

3) A fifth portion of same (goods and lucre) shall be reserved for the Athenaeum of the Dying Sun, of which I, Scamandros, am a "founding member". The use of these funds is left to the final decision of the remaining members (Phasmo, Journeyman Crannoc, and the Half-Elf Sergio Cankersore), but I would urge those surviving me to use them in the further development of our library, e.g. the acquisition of new works, the preservation of those possessed, and perhaps even scribal copyings for the expansion of the Athenaeum.

4) A fifth portion of same (goods and lucre) shall be paid to one "Kiddo" (an orphan[?] of Orm) whom I, Scamandros, have taken into service as retainer. Well has she served me as lictor and spear-arm! The usufruct of what I leave her is hers alone (though I do hope she aims rather for the philosophical and metaphysical, and not the crass material, in her use of it).

5) Finally, the remaining two fifths of same (goods and lucre), plus the fruits of any personal projects I have engaged in, as well as the capital I have in invested in for the brewing of interesting drink, in addition to the copy-right to any left-over notes (including in my spell notebooks) I leave behind, as well as any extraordinary items that have come into my possession during expeditions into "the Complex" or beyond--all this I leave to my Cousin.

For myself, I am without issue, and without siblings, by whom I might leave all to Niece or Nephew. Therefore, it is only right that, should news of my (merely hypothetical) death be bruited about, that my nearest, eldest Cousin should inherit the greatest portion of my wealth.

Signed,
Σκαμανδρος Ποταμογενος

Witnessed:





Friday, May 22, 2020

"To the Company!" Scamandros Toasts the Dead and the Living

[Returning from "the Complex" after another successful expedition--the returns of which included the bodies of former adventuring-comrade Feeble Finn, and Finn's compatriot, the dragon-knight Castora--Scamandros organizes an impromptu wake for the fallen in the Burning Witch Tavern, spending 20 of his own gold for free-flowing drink, and inviting others to pitch in as they wish ...]

Let's pour one out for Finn, once Fleet-of-Foot, then called Feeble, and another for Castora, a Dragon-Knight I never knew! Aye, I doubt I'll ever see Finn's debt to me repaid; about 60 gold for arms and armor I bought him before our last venture into the Complex, because I was loath to venture in with a comrade denuded by carousing-debts. But double that would I have paid, for better armor, if only Finn were still here amongst us, and nor would I have asked him the recompense!

I was there when the Fleetfoot lost his right leg to un-dead corpse of Way-Loon, down there in the Complex, and after which he jokingly called himself "Feeble". But he sought out the services of one Dr. Fortunius, and soon had a prosthetic made for himself, and if he wasn't yet as quick on his feet as before, still, he was fine-footed! Finn was a fine adventuring companion, and I myself will sorely miss him amongst our company here at the Burning Witch. Here's to Finn!

Fancy, can you not recite Finn's "Ode to a Dwarven Foot"?

[and Scamandros pours out a glass of wine on the fire, which sputters, and then burns more brightly for a moment]

As for those who knew Castora--we presume the other body we recovered is indeed his--ye may add your recollections of him as you wish, but for myself, alas, I never ventured forth with him.

[an interlude for any who would so recount]

Well, we did dis-cover them on the shore of an underground lake on the second level of the Complex, them alongside the corpse of a terrible lizard some eight-or-more feet long. Our getting there was most circuitous, but of little consequence; know just that there is an open well, in the caverns north of "the Pit", which overlooks as it were a great underground lake.

By intelligent use of ropes and physics, my trustworthy companion Betina the Blind was able to swing herself to a near-shore. But no sooner had she secured the rope for others to follow (Frim Frimerson and Phasmo went next) did the fighting-woman call out, "There's something moving down here!" (she of course could not see it).

Well, with Phasmo's light, another--living!--lizard was seen creeping up to eat Betina! Fortunately, Phasmo was able to blind the beast with his magic, and as the rest of us descended (minus Ornie Coldcut, who remained above to watch our ropes), and we cornered the beast in a further chamber and slew it by main force.

That chamber yielded certain secrets to us (mainly enjoyed by Journeyman Crannoc, our expert Librarian of Licentiousness), but also included the pair of skeletons you see thrashing there in the corner, bound by so many feet of copper wire. Yes, they are indeed metallic, though who knows what substance in particular is alloyed to the bones??

Well, we managed to extricate all the treasure, ourselves, and the metallic skeletons by our ropes through the well above.

But almost we would have poured more out to another comrade, if not for the liberality of Journeyman Crannoc! For in our haste to egress from the Complex, we were ambushed as a party by a band of dog-faced kobolds--and though the magics of my companions, Phasmo and Crannoc, were able to throw the sands of sleep over the kobolds, it was not before the same wretched creatures had stabbed Kiddo fully through the midriff with their spears!

And she and I had only just crushed the black fruits of healing in my possession into a cask with sugar, to be fermented at the Athenaeum, over the course of a month! I cried out to my compatriots--"Can no one save her?"

But Crannoc stepped forth, with bread baked from black bananas within the complex, and the eating of it did magically close the wound and save Kiddo's life. Something he whispered into her ear in the last moment between death and life; certainly something to the effect of, "Scamandros looks out for you!" I am sure of it. For myself, my heart is glad that you, Kiddo, remain among us the living, to share in our joys, rather than eating the dust of the grave!

Well, I have gone on too long! Friends, eat, drink, and remember to yourselves Finn, Castora, and whatever others as you will--Kay Em Dee we should also recall, I fear that I did miss his death earlier--let us all live fast and hard! To the company!

(I lately remembered this excellent song which would be relevant: "Here's a Health to the Company"; I don't know the singer, but he's better by a long draught than even the professionals like The Chieftains)

Monday, May 18, 2020

The Trivia of Names

This is self-indulgent trivia, but I think there's at least a couple friends who might also find it amusing.

Recently (in February or March?) I joined Nick's new game in the city-state of Orm, much to my pleasure. We who are participating were obliged to roll up new characters, to be native neophytes of the world under its dying sun. This was a great opportunity for me, something I've been wanting to do for a while--my other B/X characters are almost all mixed up with one another for various reasons, and it would be nice to have a fresh start separate from their interests.

I was hung up on the name. Almost all of my human characters have Greek-inspired names (Eleutheria, Ismene, Nebridius, Eleithiya, Aspasia, etc). There are a couple oddballs here or there: Jimmy Neckbeard (a halfling who claims dwarfish ancecstry), Laurantha (an Elf shamelessly named after Dragonlance's Lauranthelas), Goldilocks (an NPC orphan that one of my characters adopted, and I thence rolled into a character), Xev (semi-deceased, shamelessly ripped from one of my favorite sci-fi TV shows, Lexx).

So what could I do that's new?

Well, nothing new that I looked at hooked me; my smattering of basic Arabic left me uninspired, and it was the main source I was toying with. I haven't gotten much traction out of my thin German for fantasy names, and despite the seeming-medieval setting of assumed-D&D, I prefer the weirder bits of Classical and older pagan history for my characters and inspiration.

So alright, I think, why not re-tread old ground? I named my first B/X character Xanthos, explicitly out of the Iliad. He's still my main character; if I'm naming a new "main" character, why not do that again?

Technically, my inspiration for Xanthos was that that was the name of one of Achilleus' horses, the one that speaks to him (if I'm remembering right); but I also knew that the name was shared with one of the rivers that bordered the fields where the Achaeans and Trojans joined battle.

So, why not name this new character after the other river? Perfect! Same source-material, but a sideways justification. (I also considered using just any old name from the Iliad, like Meriones or Idomeneus--and specifically them, because I once had a wild-haired dream of writing a play using them, which was a bad idea, but I like those characters in particular--but I decided it would be better to use place names, so that I could win my own glory! rather than competing with literal heroes)

My memory was that there were two rivers on the plain of battle before Troy. The plain was sometimes called Scamander because of one of the rivers that bordered it; if Xanthos was one of the rivers, I reasoned, then Scamander was the other one. Hence the new character's name: Scamandros!

Alas, I clearly haven't reread the Iliad any time recently. Xanthos and Scamander are the same river, known to mortals as Scamander, and to the gods as Xanthos. The other river that I was thinking of that bordered the plain was the Simoieis ...

So now I've got two characters running around in different games both named after the same river, by different names. I won't lie that I briefly thought that they must be the same soul, transmigrated via the fantasy of D&D to occupy both bodies in wildly different places; eh, but better they're just two souls coincidentally co-named. After all, I was looking to branch out to begin with!

Friday, May 15, 2020

Returning From a Successful Expedition, Scamandros Recounts to a Friend

[Returning to the Burning Witch tavern after the most recent expedition into the Complex just outside the city-state of Orm, Scamandros and company lay out their loot to be divided amongst themselves upon a table. Like Scamandros, Fergus and Fancy appear unharmed; while Thea and the dwarf Feeble Finn both seem to have suffered prodigious nosebleeds (and earbleeds?). Of the four hirelings, Terk has one arm thoroughly wrapped in a blood-soaked cloak, while Kiddo and the others all seem as unscathed as the first three of the company.

Before the hirelings split, Scamandros produces a bottle of dark berry wine from his person, purchased some time ago when the merchant Bartamus Fludge came through town, and he also counts out 12 gold pieces from his purse.]

Hold up, comrades! Take this bottle of wine and this gold and split it up amongst yourselves for your valiant services today--and know that with future successes like this, the bonuses will only be greater. My thanks to all of you, and I'm sure that I speak for all in the company today. Now go, eat, and be merry!

Now, my adventuring fellows, my suggestion is that we take what we suspect to be enchanted to my compatriots at the Athenaeum of the Dying Sun to be identified. Our library of tomes in Old Imperialish (Phasmo's specialty) and Gnomish treatises (my own particular), combined with Crannoc's nose for dweomers will have every property properly understood in a trice, and for a pittance to boot!

And Finn--you may retain what you will of the equipment I purchased as you wish, or return it; I would simply ask that you pay me the coin that I used to purchase anything you keep, while anything returned will expunge the relevant debt to me. But count the arrows as free; oft have I heard the refrain from archers, "Love not thy ammunition." Altogether, I spent fifty-eight gold, not counting the arrows. (I can provide an itemized receipt if needed)

[And turning away from the wrangling over remaining particulars, Scamandros spots sometime-companion Betina the Blind among the other patrons of the tavern.]

O! Betina! Share a pint with me, won't you? I've just returned from the Complex. I'll tell our tale, if you regale me with the particulars of the white altar. (I'm sorry I missed that expedition, I got caught up in the mixing of alchemical reagents and completely lost track of time!)

--Friend proprietor! Bring us a pitcher of chestnut ale won't you? Here's four gold, I hope that covers it. (and I'm sorry I've forgotten your name, I'm sure I'll remember it next I'm in)--

So! I have vague ambitions to seek the rumored "Yeast Fields" within the Complex for the brewing of alchemical potions, but my companions seemed more interested in "reconnaissance in force" (and hopefully a bit of dis-covered recompense), and we opted to seek the rumored elevator. But we were sidetracked by a rumor of a recent expedition in the northwest of level one, and of certain places left unexplored therein.

Thence, therefore, did we march, past the staked-heads west of the Pit, and around through the secret door and under the great arch. Several paths lay before us at the next juncture, and we elected for the nearer doors.

The first door we opened led to others; the next revealed disappointment in an old storage room. But to our horror, Thea pointed out a translucent flowing amoeboid come through the door in pursuit! It descended on Finn, congealing around his head and extracting the fluids of his braincase most terribly. Fortunately, he was able to cast it off with his hands, and I darted in to strike its nucleus just right such that it "popped" and dis-integrated.

Relieved of that horror, we turned to the next door, and behind it found an octagonal room containing a singular chest. Certainly treasure was secreted within! But wary as ever, we held back from our enthusiasm, and Fancy the Bard gave his touching-pole to--Termin, I think was the name? A hireling of his, anyway--to prod open the lid. Well, that he managed to do, but not without the mishap foreseen! A dart was cast forth, and delivered what must have been a fine dose of poison to the poor man. He had to sit down and put head between his knees until his heart stopped "pattering", as he said (meanwhile, we were elated to find within the chest a reasonable amount of electrum coins).

Continuing to open the many doors before us, we next discovered a storage chamber, already looked-through by the three occupants, caught in the act of tapping on the walls in seek of secret doors. They attempted to mislead us by declaring a "musical" interest, but Fancy showed them real music, and two of the three became entranced. They revealed themselves as servants of the Sorcerer-King Valtropis, seeking certain treasures told to them by the Gnomes to be hid within that reach of the Complex. The armor we recovered (over there) is theirs; alas, they forced our hands, and we had to slay them, rather than remain cordial! Fergus' understanding of the dweomers of sleep proved his worth in this clinch of conflict.

Well, the walls didn't hold any secrets; I can't decide if the Gnomes gave poor information, or if the Vat-Spawn only poorly understood their intelligence? Regardless, we continued our investigations.

The next room contained nothing but alcoves and a dusty recliner, but two other floating amoeboids came on after us while investigating. Fortunately our combined arms proved their match, and they too were soon "popped" (I should not neglect to mention the bravery of our hirelings here, who were the ones to deliver the final blows to both horrors; I think Glys killed one all alone with her crossbow). Fancy, digging through his knowledge of lore declared the amoeboids were "metroids", whatever that may mean, but also suggested that we just call them "suck clouds" given their proclivities.

My astute observations and fine deductive mind next allowed us ingress through a certain wall formerly assumed to be true, but now found to contain a secret door. The first door within proved merely a closet; but our hirelings, set to guard, called out from the corridor, and filing out from our investigations, we discerned a fleshy tentacular horror squelching toward us from the darkness. This too fell before our arms, and I will not feign modesty that it was my own magic missile that dealt the killing blow (though Fergus did call out for it in the final act).

The last that we explored was another room, containing only a corpse, dressed in one of the finest shirts of mail that I have ever seen. Indeed, it is there upon the table, being wrangled over by my comrades! Fain, of course, were we to remove the armor from a dead man, and remand it to one of our own who would more happily use it ... but none of us wished exactly to be the hand that took from the dead. Terk was volunteered, much to his chagrin (as perhaps you saw).

He went as ordered, and returned after but a moment, and something was crawling in his arm, under the skin. The horror of it almost paralyzed. Fergus suggested cutting it out with a dagger; Finn suggested hacking the arm off entire with a falchion. Fancy blanched at both (as did Terk), but could not immediately recall whatever lore he was clearly seeking behind his eyes.

So! Terk we grasped, all of us, and held him down without analgesic, and Fergus applied his dagger in imitation of a surgeon.

To no avail! Blood poured, and the man howled, but the thing still writhed in his arm.

But, "Fire!" Fancy suddenly declared, and he lit a torch, and while continued to hold poor Terk down, Fancy applied the brand to the flesh, and forth came the grub, terrified like a tick from the flame, and Fergus cut it atwain with his knife.

Seeing all this, a light did we see in Thea's eye, and she muttered something to herself about, "The silent death," and went to the corpse. I know not what she did, for I was engaged with Kiddo consoling poor Terk and wrapping his arm; but when we returned to the corpse to retrieve its armor, Thea did declared it free of the wretched grubs, and lo! nothing further untoward occurred when handling it.

Well! Such are the deeds as we have just accomplished them. But I think I missed any true retelling of your own adventure to seek out the white altar. How is it that you came by your new unlooked for power of touch? And I think, also, that I have missed word of some of your other adventures, if you have any wish to expound on deeds of daring-do!


Monday, May 11, 2020

A Dialogue Between Scamandros and a Goat

[Scamandros the Seer, drunk on much spring wine, is escorted back to the Athenaeum of the Dying Sun by a goat blessed by the shepherds of Old Orm, to whom he expounds concerning his latest adventure within "the Complex"]

Well, my horn-ed friend, there we stood before the stairs descending to the seeming depths of greatness! Myself--Riverborn Scamandros!--and my companions ... allow me to count them if you would, while you chew your cud ... Betina the Blind, a fighting-woman whose sword I trust though her eyes are gone; Journeyman Crannoc and Phasmo, two fellow magic-users of the College of old, and now business-partners anew; and Frim Frimerson, a fighting-man of mien most dour. With us too were Kiddo, my trusted lictor, she bearing forth my partha shield with all the ancient Teucrian ancestry; and Veteran Ornie, once an oarsmen in the galleys of the Cerulean Sea, if I took his meaning right.

"Baa-ah!" what? And you also desire a name heroic, o! goat? Then here, take this crown of dandelions from off my brow, and I shall name you ... Anthouaix. Eh, be not ashamed! Thou art thus the Goat of the Flower!

Now ... We had come by way circuitous, half explained by Crannoc as he pored over his myriad maps. An elevator there was, would take us to the depths (though the lowest depths, they said, would split color itself!). We aimed to ride it down seeking fortune, but Crannoc's notes depicted a door unlooked-through, but of interest.

Well, looking through it was much blood, dried; and the next door held the same; but the next was always unexplored until a stair led down before us. Phasmo cried out in excitement--

Yes, this is where I tried to start, so stop your bleating! What's next begins adventure--

Anyway, we descended the steps, and found ourselves in a hall, flanked by painted statues of a man bearing a key, and a woman with a globe held high. Most interested in the key was Phasmo, but our investigations were cut short by the arrival of several beetles.

Very large beetles, with great scything mandibles.

Eschewing conflict, we tried a doorway in the corridor to the east, and opened it upon a roomful of pugnacious blue-furred beasts. Alas! they seemed intent on our flesh as delicacy, but Betina slammed shut the door, while Crannoc devised an ingenious plan to spike it shut, but with a rope coiled round the spike that we might pull it forth and release the hounds of hunger upon the beetles of our despair should they come in pursuit.

All followed per Crannoc's plan; we ourselves moved deeper into the complex.

(Very well, Anthouaix, I too require a moment to relieve certain natural pressures. Soon, now, we will arrive in Old Orm, and you will see our Athenaeum; I advise you not to eat of any tome.)

We entered into a star-shaped room; a set of stairs descended deeper into the Complex ... again, Phasmo cried in delight to discover a deeper truth ... but all that opened before us was a crescent-shaped shrine with an ancient altar. Its face was worn with the pawings of many a hopeless pilgrim, or so I surmise; for some reason my companions all knelt before the stone and placed their hands against it like--

--yes, like fools, I agree! "Baa-aah!" Very cutting, Anthouaix--

And before anything of value could be dis-covered, the skittering of beetle-legs was discerned upon the stair. Oil we spread, ready for fire, and Frim (son of Frimer Frimson, grandson of Frim Frimerson, if I got the lineage right ...) and Betina the Blind stood valiantly forth, backed by the spears of lictor-Kiddo and Ornie, and the sorceries of Riverborn Scamandros, Journeyman Crannoc, and one Phasmo!

A vicious battle followed! One of the two remaining insectile horrors was laid low by the swords and spears of my companions, along with my own magical dart!; while the other was stilled by the magical prism of Phasmo, illusionist extraordinaire. (I think that I must call upon my companions to learn more of magic, don't you think Flower-Goat?)

The still-and-sleeping beetle we fettered as a bull of old-and-ancient Minos ...

Ah, well, here we are--the Athenaeum of the Dying Sun. Ramshackle it may be, but it contains a wealth of ancient knowledge. Well, I guess it's time we parted ways and you went back to your--stop chewing on my cloak! I just had this made for the festival! Shoo! Shoo, you damn goat! If you eat this, how else am I again to impress Veturia??

[Reeling from an excess of drink, Scamandros tugs the tips of the cloak he spent some money on from the mouth of his attendant goat and sits down outside the portal of the Athenaeum of the Dying Sun to meditate on the missed opportunities of the night of the Vernal Equinox, when cherry-wine thickened his tongue and made twisted his advances to the maiden Veturia Casca ...]