Session 25? Where are the other sessions? In my handwritten campaign notes ... this 25th session was the first online game I've run in this setting, and the first I'm recounting here. This may mean that I recount future sessions in this game here as well.
Anyway ...
The characters:
Magic Meryl (random advancement halfling) and Galahad (orc mastiff)
Radmachar Whitebeard (cyborg pirate)
Rakka (orc muscle witch) and Amonsay the Immortal Constrictor (some kind of snake demon)
Gnarles Crackledust (gnome illusionist)
and a mad scientist and his lock-picking specialist (Chris P.)
In town, the characters gathered a little bit of information about the Cult of the White Dragon which presumably uses the dungeon under the Old Forest Keep as its base of operations for a campaign of brigandage, and Radmachar hired Manlius as a mercenary, while Magic Meryl hired Tiberius. Magic Meryl took on quartermaster duties and bought rations for everyone (the dungeon lies three to five days from town depending on my die rolls representing weather), and then the party set out through the woods toward the dungeon.
Some bad weather lengthened the travel time to five days altogether. Nothing happened for the first four days but rain, but on the fourth night, a group of giant ants marched right through the middle of the party's camp, carrying dead humans. Meryl cast sleep over the ants, and the party investigated the bodies, and found them to be dead bandits wearing white armbands, and a couple wearing cloak-pins in the shape of white dragons--these the party took, and then they slew the ants as they slept, and then continued their rest.
Then, on the fifth day, the party came into sight of the keep--which is not really a keep, as only the gatehouse remains standing, the old castle's curtain walls all thrown over and the actual keep having collapsed long ago. This keep was once a bastion of Law against the Chaotic Elves of the eastern Dwimmerholt forest, but has fallen into disrepair and been filled with Chaotic monsters and cultists. As the party approached the keep, a murder of crows rose up from the trees around them, alerting the orcish figures on the gatehouse top to their approach.
Before the orcs could send out a patrol, Gnarles Crackledust cast a spell of mass invisibility over the party (from a staff, I think), and then the party simply walked around the gatehouse to what was once "inside" the bailey, but which of course is now just open ground--from that side, they could see two doors, one entering the eastern tower of the gatehouse, the other into the western tower. So the party went to the first door and listened--and though they all failed to hear anything, Meryl's mastiff Galahad's hackles went up and he pointed at the door, indicating orcs on the other side (it was also at this point that we remembered that Rakka and Galahad probably wouldn't get along, she being an orc, he a mastiff bred and trained to hunt orcs).
Fortunately, the orcs had already passed on when the party opened the door; so they entered the dungeon and went through a first couple of rooms, one being merely a sleeping chamber with old pallets of straw that smelled of orc; and the other room containing a tapestry that divided the room in two. Chris P.'s character glanced around the tapestry to the other side and saw a large spider clinging to that side of the tapestry; Rakka decided that she would take the spider on with her fists, and just talk her way out of encounters with orcs the way she did in the Aesclepius-Apollo shrine.
So Rakka went around the tapestry and Anime Leap Attacked the spider, which does something like double or triple damage--the spider survived, though barely, and in its confusion at suddenly being attacked, its attempts to bite Rakka were erratic and ineffective, and so Rakka was able to destroy it by hammering further at its thorax with her fists. She then elected to take down the tapestry, intending to clean it up with magic in town later (the party left it rolled up in the room for the moment, as it was not a small tapestry).
At this point, Meryl recalled the trap door depicted on her map of the dungeon (it was an old map she acquired from Ligurias the Sage in town), and directed the party through several rooms toward it. They found the door locked, but Chris P.'s henchman easily picked the lock, and the door was opened to reveal four human prisoners in rather bad shape, emaciated and dirty. They were wondered at the door opening but "nothing" coming through, and then even more surprised to hear the invisible party promise them freedom. The prisoners hoped that meant they were leaving immediately, but the party told them they had to wait a little bit while the adventurers delved a little more.
So, a trapdoor was indeed found; and Galahad growled low as it was opened, indicating that there were orcs down the stairs below. It was agreed to send Rakka down to negotiate, and well beyond merely chatting the orcs up, she claimed to be the fleshly incarnation of Orcus (indicating to her invisible companions to pick things up and flash their lights up and down, etc. as demonstrations of her power). The six orc guards at the foot of the stair were not well convinced ("You don't look like Orcus," and, "She just looks like a girl,"), but ultimately bowed to her and agreed to her plan to show Rakka their king's chambers, to take his gold, and perhaps to kill him.
The orcs led the party north through some corridors and then pointed to a door--"There's the king's chambers," they said. "Well, open it!" Rakka replied. "We don't have the key," said the orcs, "but you're a god--why don't you open it?" And behold, the door was unlocked (Chris' henchman picked it invisibly), which thing wondered the orcs rather more.
Everyone piled in and started looting, mostly invisibly, and the party found a number of valuables--but as they looted, a commotion was heard at the door, and a half-orc woman with several ogrillon bodyguards was there, demanding, "What the hell is going on here?"
Rakka replied with her spiel of being Orcus incarnate, but this time piled it on with an ability from her class in which she can convince several creatures per level, once per session, of a lie of any magnitude. And behold, this half-orc priestess (Trapp is her name), fell on her face before the god-made-flesh. "How can we serve you, o! Orcus? Have you come to aid us in our efforts with the White Dragon Cult to waken the dragon sleeping in the pit of the dungeon? Can you not break the enchantment that keeps it slumbering, o! great Orcus?"
Rakka-cum-Orcus of course agreed that she was there to aid them, and would create a talisman to help waken the dragon, but that she required a great sacrifice of wealth and prisoners to increase her power. "Of course--we shall have a great sacrifice for you--I will gather the tribe, and tonight in the darkness we will slaughter our prisoners, drink wine, all in your honor, o! Orcus!" Trapp declared.
But Rakka replied that the sacrifice was required immediately; and so Trapp and her servants (and the other orcs, now swept up by Rakka's authority) gathered all the valuables they could in a short time, including Trapp's cosmetic box and rich furs from her own chambers, and also a huge pile of metal ingots that the orcs had found stockpiled in the dungeon when they moved in. All of this, and the human prisoners from above, were then gathered out in the courtyard above (with the orcs complaining a great deal about the sun and the sudden forced labor). As for the prisoners, Meryl had invisibly gone up to them when the party's plan had crystallized, and warned them that they should play along with much screaming, but not to worry, the party really was going to rescue them.
Everything gathered above, and probably half the orc-tribe standing in attendance, Rakka interrupted the setting up of an altar. "No, no," she declared, "no altar is needed--I will just open up a hole directly to my realm in Hell below!"
With that, Magic Meryl and Gnarles Crackledust both conjured illusions with phantasmal force, the gnome creating a vision of Hell's maw opening, while Meryl created an illusory demon, a huge orcish figure, tarred and feathered, to emerge and start "carrying off" the human prisoners and treasure (actually being taken up by invisible characters), while Amonsay revealed itself as well in all its vasty coils to awe the orcs, etc. A number of orcs complained that their hard earned treasure was being taken by a fraud god, but using a wand of lightning, Rakka fried a whole line of them and cowed the tribe into kowtowing submission.
Now, as for the treasure and prisoners--apparently Chris P.'s mad scientist has an armored hover SUV which he had neglected to tell the party about before trekking off through the woods on foot--but now he summoned it to their location in the old keep's bailey and all the loot was shoved onto it, followed by the quickly by the various members of the party, and then the whole lot of them flew off back to the city of Calpurnia in style.
Back in town, Rakka caroused (I think someone else did too? but Rakka was the only one who failed), and in her drunkenness and going on about her coup of the orcs with a clever lie about being Orcus, she finds herself enamored of a local fellow, one Titus Iulius, a hunter who can tell her much of the wonders of the wilderness (Rakka's life heretofore has been in a dungeon, so the outside world is all new to her). If she does not maintain this relationship, it will turn sour as Titus' sisters will spread evil rumors about the orc woman who seduced their brother.
... 'What about a little light?' said Bilbo apologetically. ---- 'We like the dark,' said all the dwarves. 'Dark for dark business! There are many hours before dawn.' ---- ... 'We are met to discuss our plans,' [said Thorin], 'our ways, means, policy, and devices. We shall soon before the break of day start on our long journey, a journey from which some of us, or perhaps all of us ... may never return.' ...
Showing posts with label chaos cult. Show all posts
Showing posts with label chaos cult. Show all posts
Tuesday, January 16, 2018
Tuesday, January 9, 2018
the Cult of the White Dragon
"... Two or three years ago it was just another snake cult ..."
(a black lotus peddler telling of the cult of Set to Conan and Subotai, in Conan (1982))
Two or three years ago, the Cult of the White Dragon was just another dragon cult trying to worm its way into the territory of Calpurnia, one of the great trade cities in the middle stretch of the King's Highway. Dragon cults are always popular with Chaotics--the Cult of the Black Dragon, the Cult of the Gold Dragon, the Fighting Society of the Red Dragon, the Followers of the River Dragon, the Storm Dragon, etc. etc. Sure, the Giants are the sons of Chaos, ever warring against the Gods of Law in the great battles of heaven--but Dragons are Chaos. Tiamat whose womb is the salt-sea, Echidna the mother of monsters, Nidhogg gnawing at the world's roots ...
And what vision better sums up the glories of Chaos than the Dragon, vast and beautiful and invincible, coiled around a gleaming hoard that could ransom kingdoms?
Anyway, these Cultists of the White Dragon sought to take advantage of the rising of Chaos in the world--as the Elves put out their strength from the Dwimmerholt, as the Giants come down from the mountains to the north, and as the Dread Wolves of Drand are heard to howl again, so too, men have turned to the promises of Dragons and Dragon-Gods that to serve them is the means to wealth and power. With whispers of power, they gathered a Cult-following from among the disaffected and the adventurous in Calpurnia, and established a secret strong place in the woods to the north wherein to worship, and from whence they began a campaign of brigandage and raiding.
Because of their brazenness, the Cult was easily discovered in their secret place by scouts sent out by the city, and then Calpurnia's senate hired and outfitted a force of mercenary fighting-men who were thence dispatched to root out and destroy the Cult. The mercenaries routed the Cult in battle and claimed much treasure that had been taken through brigandage as their right of plunder (much to the merchant princes' displeasure), but the Cult of the White Dragon was largely thought to have been destroyed by this action, and much energy was then wasted on lawsuits between merchants, senators, and fighting-men all clamoring for their proper shares.
Some time passed; banditry continued along the northern roads, sometimes perpetrated by human brigands, sometimes by orc warbands; and then about a year and a half ago, a band of adventurers ventured into the Old Forest Keep northeast of Calpurnia and returned much the richer, claiming to have found a new White Dragon Cult, but to have wiped it out. This rumor was quickly quashed, however, as the band's continued expeditions into the Keep continued to run into groups of fighting-men and priests wearing conspicuous white armbands or intricate insignia of a white worm ... all the while, banditry has continued to increase along the northern road until it is impossible for trade to continue by independent wagoner, except at great risk--all trade along the King's Highway north is now conducted in large caravans guarded by veritable armies of guards--and still, many merchants come away ruined, their fortunes looted by brigands!
And so it seems, the Cult continues to grow in secret, in the dark places under the earth.
------
As to the god of the White Dragon Cult, they worship Leukeragz-Who-Sleeps, the White Worm, the World Serpent, less a literal dragon in the world than a literary dragon, or a mythical one (or mytho-typical). This worm is said to slumber in the roots of the world, or perhaps along the floor of world-circling Ocean, and that his waking will be death--the Gods will be overthrown, and the Giants, and all Creation itself; but in his own death, slain in the struggle against the Gods, Leukeragz's flesh will split and corrupt and a new world will spring from its corruption.
These stories are well enough known through lays, poetry, and folklore that non-initiates recognize Leukeragz as the White Dragon worshiped by the Cult, but as to the meanings of the lore or the deeper mysteries of the cult (why would a cultist worship a dragon whose waking will destroy the world??)--one must be initiated into said mysteries to understand!
(a black lotus peddler telling of the cult of Set to Conan and Subotai, in Conan (1982))
Two or three years ago, the Cult of the White Dragon was just another dragon cult trying to worm its way into the territory of Calpurnia, one of the great trade cities in the middle stretch of the King's Highway. Dragon cults are always popular with Chaotics--the Cult of the Black Dragon, the Cult of the Gold Dragon, the Fighting Society of the Red Dragon, the Followers of the River Dragon, the Storm Dragon, etc. etc. Sure, the Giants are the sons of Chaos, ever warring against the Gods of Law in the great battles of heaven--but Dragons are Chaos. Tiamat whose womb is the salt-sea, Echidna the mother of monsters, Nidhogg gnawing at the world's roots ...
And what vision better sums up the glories of Chaos than the Dragon, vast and beautiful and invincible, coiled around a gleaming hoard that could ransom kingdoms?
Anyway, these Cultists of the White Dragon sought to take advantage of the rising of Chaos in the world--as the Elves put out their strength from the Dwimmerholt, as the Giants come down from the mountains to the north, and as the Dread Wolves of Drand are heard to howl again, so too, men have turned to the promises of Dragons and Dragon-Gods that to serve them is the means to wealth and power. With whispers of power, they gathered a Cult-following from among the disaffected and the adventurous in Calpurnia, and established a secret strong place in the woods to the north wherein to worship, and from whence they began a campaign of brigandage and raiding.
Because of their brazenness, the Cult was easily discovered in their secret place by scouts sent out by the city, and then Calpurnia's senate hired and outfitted a force of mercenary fighting-men who were thence dispatched to root out and destroy the Cult. The mercenaries routed the Cult in battle and claimed much treasure that had been taken through brigandage as their right of plunder (much to the merchant princes' displeasure), but the Cult of the White Dragon was largely thought to have been destroyed by this action, and much energy was then wasted on lawsuits between merchants, senators, and fighting-men all clamoring for their proper shares.
Some time passed; banditry continued along the northern roads, sometimes perpetrated by human brigands, sometimes by orc warbands; and then about a year and a half ago, a band of adventurers ventured into the Old Forest Keep northeast of Calpurnia and returned much the richer, claiming to have found a new White Dragon Cult, but to have wiped it out. This rumor was quickly quashed, however, as the band's continued expeditions into the Keep continued to run into groups of fighting-men and priests wearing conspicuous white armbands or intricate insignia of a white worm ... all the while, banditry has continued to increase along the northern road until it is impossible for trade to continue by independent wagoner, except at great risk--all trade along the King's Highway north is now conducted in large caravans guarded by veritable armies of guards--and still, many merchants come away ruined, their fortunes looted by brigands!
And so it seems, the Cult continues to grow in secret, in the dark places under the earth.
------
As to the god of the White Dragon Cult, they worship Leukeragz-Who-Sleeps, the White Worm, the World Serpent, less a literal dragon in the world than a literary dragon, or a mythical one (or mytho-typical). This worm is said to slumber in the roots of the world, or perhaps along the floor of world-circling Ocean, and that his waking will be death--the Gods will be overthrown, and the Giants, and all Creation itself; but in his own death, slain in the struggle against the Gods, Leukeragz's flesh will split and corrupt and a new world will spring from its corruption.
These stories are well enough known through lays, poetry, and folklore that non-initiates recognize Leukeragz as the White Dragon worshiped by the Cult, but as to the meanings of the lore or the deeper mysteries of the cult (why would a cultist worship a dragon whose waking will destroy the world??)--one must be initiated into said mysteries to understand!
Labels:
calpurnia,
chaos,
chaos cult,
cults,
d&d,
dragon cult,
my rules,
old forest keep
Saturday, December 23, 2017
Greyhame Mountain Dungeon Expedition 15
Orcs have returned to the caverns of the Glimmervaults;
the Goblin King and the Lord of Werewolves have renewed their ancient alliance beneath the Howling Tower;
and the secret treasury of the ancient Bronding Kings is said to lie somewhere behind the Brokenbrand Falls, haunted by enchanting naiads ...
the Goblin King and the Lord of Werewolves have renewed their ancient alliance beneath the Howling Tower;
and the secret treasury of the ancient Bronding Kings is said to lie somewhere behind the Brokenbrand Falls, haunted by enchanting naiads ...
...
and Jaer the Windlord is said to look down on the world below from the Eyries of the Eagles on Greyhame Mountain itself ...
... but for this session, the local Thieves' Guild hired Baby-Face to attempt a heist in the dungeons of Oakridge Castle ...
18 December's roster:
Baby-Face (thief 5)
with Frita (hireling) and Whesker and Wilmerand (giant weasels)
Finbar (half-Elf druid 4)
with Heisenberg (charmed wolf)
Aethelfwulf (paladin 2)
with Hauka (giant weasel)
Blackleaf (Elf 2)
with Johann Haybaler (hireling)
Koko (woman-ape 1)
Aria (Elf 1)
with Kaaraak (eagle)
Lead (cleric 3)
Baby-Face's local Thieves' Guild contact is Jaybird Jenny--I'm afraid I haven't actually told this to the players directly yet, because I almost always forget one or two things I mean to bring to the table each session, alas.
Anyway, Jabybird Jenny approached Baby-Face with a job offer: We have information about a secret entrance into the dungeons beneath Oakridge Castle, she said, and more than that we have a target. Word is that Morholt-Lord has turned to the secret worship of Chaos in the dungeons beneath the castle, and that there is a secret treasury near the shrine ... and we've heard that an item in the cache there is a rare glass serpent, for which we have a buyer, if only we can get someone brave (foolhardy) enough to sneak into the castle ... anything else you steal is yours to fence as you can, of course ...
Naturally, the party was for it, and not just because of the potential payout, but also because they hoped to free Rendorsheeg (Elf 2) who has been locked up in the dungeon for seven weeks, pending his payment of a large fine of 4000 gp after getting into serious trouble with the law while carousing--trouble like slandering Morholt, who's a bit touchy given his precarious position as lord of the demesne.
Preparation-wise, the party did several things. Baby-Face bought a bottle of Mead of Poetry from the local market, as well as 4 sprigs of wolfsbane (with the idea of poisoning folks in the castle); Finbar went into the nearby wilderness looking for poisonous plants with the same idea as Baby-Face, and found some deadly nightshade. The party gathered information about Morholt and learned that he loves to go hunting and is often riding out after game; but that this week, Morholt was planning on holding a feast (hence the poison idea). They were also reminded that Morholt is a usurper, and that he holds prisoner the widow of the former lord (Lady Sonora, widow of Albrecht III.), hoping to acquire a love potion with which to force her to marry him and thus legitimize his claim to the local lordship.
Now, the Thieves' Guild described a particular gully to the north of Oakridge Castle wherein a secret door was to be found, and the party set out in the night to seek this entrance. The moon shone, but somewhat obscured by clouds, and the guards on the castle walls did not see them ... but the party did note that the stars sing, a strange, faint, sad and nostalgic song. It is in no language that any speak, but the Elves in the party recognized vaguely Elvish phrasings in the eerie star-song. This has been going on for about two weeks now, and is a new development that nobody in town can say anything about ...
Anyway, a secret door was found at the end of the gully which led into a dead-end corridor; this corridor contained a further secret door at its end, which opened onto a room with stairs leading up into the castle, and two doors. The party went for the western door and found a long south-leading corridor with one western door. Listening at the door, they heard conversation of bored guards, and opted to follow the corridor south.
Ultimately, the corridor turned east, then north, but as the party headed north, I rolled a wandering encounter. Three guards--a sergeant and two underlings--came around the corner from the north. Finbar cast charm person or animal on the sergeant and he failed badly, and so charmedly greeted Finbar as a friend. Some fast talking and showing off of many wineskins by Blackleaf led the sergeant to note, I forgot about the wine shipment for the feast in four days, but you're clearly it. Here, let me show you to the wine cellar. Despite the strange looks from his underlings, the sergeant then showed the party through to the wine cellar (well stocked with barrels of wine and beer and fine bottled wines). They talked to him about the possibility of freeing a prisoner, but ultimately he had a task in the dungeon that he had been distracted from.
When the party felt they had used this poor fellow to the best they could, Baby-Face attempted to backstab him and failed; and before anything further could occur, Blackleaf slept the three. Baby-Face then poured some whiskey over the guards and left an empty whiskey-bottle with them, intending to frame them as drunks ...
Further exploration revealed a series of tombs of the former lords of the castle; Aethelwulf tried in vain to prevent their looting, but the rest of the party ignored him. They then went through an eastern door and found a shrine to a Chaotic god with a huge grin and torture implements, containing four Hieronymus Bosch-type tapestries depicting chaos and torture. Here, Aethelwulf toppled the clearly Chaotic and Evil idol, and then the party headed back out to the corridor and ultimately to the west, where they'd heard the guard-muttering.
Lead "disguised" himself with the armor of the sleeping sergeant, and while the party waited around a corner, he alone went into the room whence the voices came--and found eight guards playing cards around a table. He attempted some fast talking about being a new guard-captain, but when he dropped his name, Lead, the guards recognized him as the companion of Baby-Face, who had insulted Morholt and Morholt's son while carousing, and the guards drew their weapons.
Lead retreated to the door and called for help.
A chaotic melee ensued as the rest of the party came up to join the battle. Lead held the door, whacking guards with his warhammer while the rest of the party did what they could from behind or muscled in around Lead and against the guards to enter the melee. Aethelwulf decapitated one; Baby-Face's weasels humped into the room and killed another; Koko the woman-ape broke the neck of yet another guard; and the rest were killed by arrows from Blackleaf and Aria and a variety of melee attacks.
Off of this guard post, the party found two different sets of cells; the first contained a group of 12 men-at-arms and 3 former-officers, all men loyal to Albrecht III. and imprisoned by Morholt, grateful to be released and sent out of the dungeon; the second set of cells included Rendorsheeg and a number of other bums, drunks, and local criminals, again set free by the party.
The party then returned to seeking the secret treasury of the Chaos shrine and the rumored glass serpent, but going to the eastern section of the dungeon, they found only another number of tombs of the old lords, including the recently created tomb of Albrecht III. Alas, our time was running out, and in our last ten minutes, the party agreed to return to town (and the castle only looks over the town, not even a day away). In their frustration, they at least looted the shrine of its tapestries and made out with 200 gp worth of tapestries for the lot of them.
No wandering guards molested them on the way out ... so back in town, Finbar and Rendorsheeg both elected to carouse ... and Rendorsheeg rolled the very same mishap as last time, "major misunderstanding with the law," that originally landed him in jail! But as an escaped fugitive, this is clearly no mere fine, but a search by Morholt's mercenaries for escaped prisoners!
And so next session will involve some kind of trouble with the law to be played out in-game ... There will be a reckoning ...
------
Remembrance for the Fallen
Arrow (pack dog), Freyja (normal woman), Nameless Dog (1 hp cur), Hot Dog (mastiff), Cross (mastiff), Orion II (lion dog), Bacon (boar hound), Tore (half-orc fighter 1/cleric 1), Jimmy the Snitch (dog), Orion (lion dog), Harambe (man-ape 1)
And for those Enchanted Away
Dol (fyrdman hireling)
... but for this session, the local Thieves' Guild hired Baby-Face to attempt a heist in the dungeons of Oakridge Castle ...
18 December's roster:
Baby-Face (thief 5)
with Frita (hireling) and Whesker and Wilmerand (giant weasels)
Finbar (half-Elf druid 4)
with Heisenberg (charmed wolf)
Aethelfwulf (paladin 2)
with Hauka (giant weasel)
Blackleaf (Elf 2)
with Johann Haybaler (hireling)
Koko (woman-ape 1)
Aria (Elf 1)
with Kaaraak (eagle)
Lead (cleric 3)
Baby-Face's local Thieves' Guild contact is Jaybird Jenny--I'm afraid I haven't actually told this to the players directly yet, because I almost always forget one or two things I mean to bring to the table each session, alas.
Anyway, Jabybird Jenny approached Baby-Face with a job offer: We have information about a secret entrance into the dungeons beneath Oakridge Castle, she said, and more than that we have a target. Word is that Morholt-Lord has turned to the secret worship of Chaos in the dungeons beneath the castle, and that there is a secret treasury near the shrine ... and we've heard that an item in the cache there is a rare glass serpent, for which we have a buyer, if only we can get someone brave (foolhardy) enough to sneak into the castle ... anything else you steal is yours to fence as you can, of course ...
Naturally, the party was for it, and not just because of the potential payout, but also because they hoped to free Rendorsheeg (Elf 2) who has been locked up in the dungeon for seven weeks, pending his payment of a large fine of 4000 gp after getting into serious trouble with the law while carousing--trouble like slandering Morholt, who's a bit touchy given his precarious position as lord of the demesne.
Preparation-wise, the party did several things. Baby-Face bought a bottle of Mead of Poetry from the local market, as well as 4 sprigs of wolfsbane (with the idea of poisoning folks in the castle); Finbar went into the nearby wilderness looking for poisonous plants with the same idea as Baby-Face, and found some deadly nightshade. The party gathered information about Morholt and learned that he loves to go hunting and is often riding out after game; but that this week, Morholt was planning on holding a feast (hence the poison idea). They were also reminded that Morholt is a usurper, and that he holds prisoner the widow of the former lord (Lady Sonora, widow of Albrecht III.), hoping to acquire a love potion with which to force her to marry him and thus legitimize his claim to the local lordship.
Now, the Thieves' Guild described a particular gully to the north of Oakridge Castle wherein a secret door was to be found, and the party set out in the night to seek this entrance. The moon shone, but somewhat obscured by clouds, and the guards on the castle walls did not see them ... but the party did note that the stars sing, a strange, faint, sad and nostalgic song. It is in no language that any speak, but the Elves in the party recognized vaguely Elvish phrasings in the eerie star-song. This has been going on for about two weeks now, and is a new development that nobody in town can say anything about ...
Anyway, a secret door was found at the end of the gully which led into a dead-end corridor; this corridor contained a further secret door at its end, which opened onto a room with stairs leading up into the castle, and two doors. The party went for the western door and found a long south-leading corridor with one western door. Listening at the door, they heard conversation of bored guards, and opted to follow the corridor south.
Ultimately, the corridor turned east, then north, but as the party headed north, I rolled a wandering encounter. Three guards--a sergeant and two underlings--came around the corner from the north. Finbar cast charm person or animal on the sergeant and he failed badly, and so charmedly greeted Finbar as a friend. Some fast talking and showing off of many wineskins by Blackleaf led the sergeant to note, I forgot about the wine shipment for the feast in four days, but you're clearly it. Here, let me show you to the wine cellar. Despite the strange looks from his underlings, the sergeant then showed the party through to the wine cellar (well stocked with barrels of wine and beer and fine bottled wines). They talked to him about the possibility of freeing a prisoner, but ultimately he had a task in the dungeon that he had been distracted from.
When the party felt they had used this poor fellow to the best they could, Baby-Face attempted to backstab him and failed; and before anything further could occur, Blackleaf slept the three. Baby-Face then poured some whiskey over the guards and left an empty whiskey-bottle with them, intending to frame them as drunks ...
Further exploration revealed a series of tombs of the former lords of the castle; Aethelwulf tried in vain to prevent their looting, but the rest of the party ignored him. They then went through an eastern door and found a shrine to a Chaotic god with a huge grin and torture implements, containing four Hieronymus Bosch-type tapestries depicting chaos and torture. Here, Aethelwulf toppled the clearly Chaotic and Evil idol, and then the party headed back out to the corridor and ultimately to the west, where they'd heard the guard-muttering.
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Lead retreated to the door and called for help.
A chaotic melee ensued as the rest of the party came up to join the battle. Lead held the door, whacking guards with his warhammer while the rest of the party did what they could from behind or muscled in around Lead and against the guards to enter the melee. Aethelwulf decapitated one; Baby-Face's weasels humped into the room and killed another; Koko the woman-ape broke the neck of yet another guard; and the rest were killed by arrows from Blackleaf and Aria and a variety of melee attacks.
Off of this guard post, the party found two different sets of cells; the first contained a group of 12 men-at-arms and 3 former-officers, all men loyal to Albrecht III. and imprisoned by Morholt, grateful to be released and sent out of the dungeon; the second set of cells included Rendorsheeg and a number of other bums, drunks, and local criminals, again set free by the party.
The party then returned to seeking the secret treasury of the Chaos shrine and the rumored glass serpent, but going to the eastern section of the dungeon, they found only another number of tombs of the old lords, including the recently created tomb of Albrecht III. Alas, our time was running out, and in our last ten minutes, the party agreed to return to town (and the castle only looks over the town, not even a day away). In their frustration, they at least looted the shrine of its tapestries and made out with 200 gp worth of tapestries for the lot of them.
No wandering guards molested them on the way out ... so back in town, Finbar and Rendorsheeg both elected to carouse ... and Rendorsheeg rolled the very same mishap as last time, "major misunderstanding with the law," that originally landed him in jail! But as an escaped fugitive, this is clearly no mere fine, but a search by Morholt's mercenaries for escaped prisoners!
And so next session will involve some kind of trouble with the law to be played out in-game ... There will be a reckoning ...
------
Remembrance for the Fallen
Arrow (pack dog), Freyja (normal woman), Nameless Dog (1 hp cur), Hot Dog (mastiff), Cross (mastiff), Orion II (lion dog), Bacon (boar hound), Tore (half-orc fighter 1/cleric 1), Jimmy the Snitch (dog), Orion (lion dog), Harambe (man-ape 1)
And for those Enchanted Away
Dol (fyrdman hireling)
Friday, December 15, 2017
Play Report from Jeff Rients' Vaults of Vyzor 3
Got another chance to play in Jeff's game in the Vaults of Vyzor on 8 December. I suggested I could play another character than Laurantha if we wanted to avoid the geas to enter the Azure Vaults, which suggestion was endorsed, and so I rolled up a level 1 cleric, Kat Eumeleia, devotee of the Cult of the Beautiful Life ...
------
Down at the (newly rebuilt Drooling Thoul?), Kat Eumeleia, newly arrived cleric following the Star Goddess, was seen carousing raucously with several orc floozies after her first expeditions into the Citrine and Verdant Vaults. Over the course of the night, she composed this pastiche of one of the religious hymns of her cults, singing it as well as she could without the advantage of autotuning magic (this is written to fit generally into the melody of Kesha's song “Rainbow”):
'Descended down into Citrine halls
looking for an orc brothel
and once there
couldn't help but stare
Walls covered with red velvet drapes
orc ladies with the leering faces
we had no coin
but I brought some wine
Trading swigs with the orcs, we
made some friends as we partied
with our charms,
won over even the madame!
Learned that not all there were happy
working girls, they were trapped, yeah,
so we brought them all
out of that brothel
We had a party
down in the dungeon, yeah!
With hard-A
drinking wine and dancin'
So seize your freedom now, girls
And come and dance away from here
tonight
Yes, Mario had some fun
with a couple of orcish doms
while they played
we had it made
And Emma found an Elf-lass
hiding back in the darkness
we sang, “Come on, girl,
come out to the world ...”
Saved them all from the darkness,
from a world cold and heartless
but back in the brothel
with dominatrixes from Hell
When Mario had ended,
they found the brothel abandoned
they sprouted horns!
demonic in form!
We had a party
down in the dungeon, yeah!
With hard-A
drinking wine and dancin'
So seize your freedom now, girls
And come and dance away from here
tonight
Emma sprang on one orcubus,
wrestling hard that seductress,
got an evil kiss
that left her listless
Yeah, our swords had no power
to defy them in that hour
so we fled
rather than end up dead!
We had a party
down in the dungeon, yeah!
With hard-A
drinking wine and dancin'
So seize your freedom now, girls
And come and dance away from here
tonight ...'
Asked by other patrons concerning further recollections of her expeditions into the vaults accompanying one Emma Brighteyes of the Jarrod Memorial Library and fighting-man Mario de Parma, she had more prosaic things to say:
'Yeah, we had a couple of gnome lasses with us--Babis was one, I don't remember the other's name--hired by Mario on his promise that they could get some orc-stabbing revenge down there. They weren't really sure what to make of the brothel, but don't worry; when Mario went off with those girls that ended up being orcubi, I took the gnomes under my wing and gave them some wine to take the edge off. But when those demon-babes revealed themselves, the poor gnomes almost got left behind in our haste to retreat. Only Emma's cool under duress allowed her to duck in and drag the two out under the demons' claws …
'Well, after we got out of the Citrine Vaults--and only barely ahead of the demons!--there was no way in Hell we were going back for the treasure we left behind. So we decided to try the Verdant Vaults--apparently some local Elf-chick here has some kind of a thing for bees, and there were supposed to be bees down in the Verdant Vaults ...
'And sure enough, we found them, and Emma used that Elf-chick's spell to charm the bees. We then used them to help us battle a few orcs fully intent on impaling a few helpless gnomes in some huge chamber that Emma said used to be a gnome-wrestling arena. The gnome lasses got their vengeance here--you can't imagine the glee with which they chopped off all six pairs of hands of the orcs we killed …'
Beyond this point, Kat, continuing to drink her wine, became semi-incomprehensible. She drunkenly proselytized the cult of the Star Goddess to the local women, going on about something called “the Beautiful Life” without explaining much … and then was later seen partying hard with Hilda, wife of Heinrik Gem-Eyes, alternately downing shots and goblets of wine, and then engaging in deep, seductive, philosophical conversations …
------
Down at the (newly rebuilt Drooling Thoul?), Kat Eumeleia, newly arrived cleric following the Star Goddess, was seen carousing raucously with several orc floozies after her first expeditions into the Citrine and Verdant Vaults. Over the course of the night, she composed this pastiche of one of the religious hymns of her cults, singing it as well as she could without the advantage of autotuning magic (this is written to fit generally into the melody of Kesha's song “Rainbow”):
'Descended down into Citrine halls
looking for an orc brothel
and once there
couldn't help but stare
Walls covered with red velvet drapes
orc ladies with the leering faces
we had no coin
but I brought some wine
Trading swigs with the orcs, we
made some friends as we partied
with our charms,
won over even the madame!
Learned that not all there were happy
working girls, they were trapped, yeah,
so we brought them all
out of that brothel
We had a party
down in the dungeon, yeah!
With hard-A
drinking wine and dancin'
So seize your freedom now, girls
And come and dance away from here
tonight
Yes, Mario had some fun
with a couple of orcish doms
while they played
we had it made
And Emma found an Elf-lass
hiding back in the darkness
we sang, “Come on, girl,
come out to the world ...”
Saved them all from the darkness,
from a world cold and heartless
but back in the brothel
with dominatrixes from Hell
When Mario had ended,
they found the brothel abandoned
they sprouted horns!
demonic in form!
We had a party
down in the dungeon, yeah!
With hard-A
drinking wine and dancin'
So seize your freedom now, girls
And come and dance away from here
tonight
Emma sprang on one orcubus,
wrestling hard that seductress,
got an evil kiss
that left her listless
Yeah, our swords had no power
to defy them in that hour
so we fled
rather than end up dead!
We had a party
down in the dungeon, yeah!
With hard-A
drinking wine and dancin'
So seize your freedom now, girls
And come and dance away from here
tonight ...'
Asked by other patrons concerning further recollections of her expeditions into the vaults accompanying one Emma Brighteyes of the Jarrod Memorial Library and fighting-man Mario de Parma, she had more prosaic things to say:
'Yeah, we had a couple of gnome lasses with us--Babis was one, I don't remember the other's name--hired by Mario on his promise that they could get some orc-stabbing revenge down there. They weren't really sure what to make of the brothel, but don't worry; when Mario went off with those girls that ended up being orcubi, I took the gnomes under my wing and gave them some wine to take the edge off. But when those demon-babes revealed themselves, the poor gnomes almost got left behind in our haste to retreat. Only Emma's cool under duress allowed her to duck in and drag the two out under the demons' claws …
'Well, after we got out of the Citrine Vaults--and only barely ahead of the demons!--there was no way in Hell we were going back for the treasure we left behind. So we decided to try the Verdant Vaults--apparently some local Elf-chick here has some kind of a thing for bees, and there were supposed to be bees down in the Verdant Vaults ...
'And sure enough, we found them, and Emma used that Elf-chick's spell to charm the bees. We then used them to help us battle a few orcs fully intent on impaling a few helpless gnomes in some huge chamber that Emma said used to be a gnome-wrestling arena. The gnome lasses got their vengeance here--you can't imagine the glee with which they chopped off all six pairs of hands of the orcs we killed …'
Beyond this point, Kat, continuing to drink her wine, became semi-incomprehensible. She drunkenly proselytized the cult of the Star Goddess to the local women, going on about something called “the Beautiful Life” without explaining much … and then was later seen partying hard with Hilda, wife of Heinrik Gem-Eyes, alternately downing shots and goblets of wine, and then engaging in deep, seductive, philosophical conversations …
------
Kat Eumeleia was rolled up using Jeff's "Insano-Libs Cleric Advancement" rules ... she almost advanced to level 2 during this last session, but alas, not quite. Naturally, with her being a cleric follower of Ke$ha, I will have more to say about the Cult of the Beautiful Life as time goes by ...
Sunday, November 26, 2017
the Cult of the Beautiful Life -- Worshiping Ke$ha
I've been kicking this idea around in my head for a while, to create a religion using Kesha's lyrics as the sacred texts, but tonight on the drive back up from Boise, Kesha blaring from the CD player, some ideas finally clicked. So here goes ... (all the links except the last about the "Otter Bacchanalia" are links to Kesha's songs on YouTube)
On a certain summer night, when the moon is heavy with light, and the star winds blow and scatter their glimmerings in a great river of light across the sky, the clashing of timbrels and the cries of women in ekstasis will arise in the city. On this night, the central mystery of the Beautiful Life will once more be ritually played out atop the highest hill, in full view of the stars, as it is done every year, and ever has been, and ever shall be.
The women of the city who are members of the cult--they call themselves the Beautiful--will gather in the the market in answer to the cries and the clash of the timbrels. Others will come as well; Elves, as fellow star-children, will be found in their midst; hangers-on who know of the revelry to come, will wait nearby to follow the procession and join in the celebrations after the mystery ritual is complete; and some few men who have been selected to join in the ritual and the revelry, and who are already swaying, drunk from wine, will have already gathered in the square with the priestesses.
Thus assembled, the entire group will process forth through the city, led by priestesses raising the thyrsus-staves, accompanied by girls bearing jars of wine and of water, all chanting incantations to the Star Goddess and her lover, and banging their timbrels and drums. Any who are to be initiated that night go silently, draped in heavy black robes that hide their features, while those who are already initiated have painted themselves with vibrant colors, and adorned their wrists, arms, ankles and waists with silver and gold while their bodies are decked with robes and dresses of every hue.
"We R Who We R!" sings the procession, proclaiming to themselves and to the world their intent to live to the fullest, to fulfill their own desires, and to love themselves as they are. "Got that glitter on our eyes, stockings all ripped up the sides, looking sick and sexified! ... We're dancing like we're dumb, bodies going numb, we'll be forever young ..."
That, and "Take It Off", singing, "There's a place downtown where the freaks all come around, there's a hole in the wall, it's a dirty free for all ... When the dark of the night comes around, that's the time that the animal comes alive looking for something wild ..."
Singing all the way, the procession of the Beautiful march and dance and sway in wine-drunkenness out from the city, marching through half the night until they come to the place of their secret and sacred rites. This is a hill somewhere in the hinterlands, high enough to be close to the stars, and broad enough at its crest thereon to hold a wild revelry. In the days before, a great bonfire has been built up by the women of the cult; but it remains unlit yet, as the cult gathers atop the hill, and the hangers-on wait beneath the crest, afraid of the consequences of profaning the mysteries with uninitiated eyes. (For indeed, they have heard what happens to those who are too eager to join ... "Cannibal" -- "I eat boys up, breakfast and lunch, then when I'm thirsty, I'll drink their blood ... Carnivore, animal, I am a cannibal, I eat boys up, you better run")
------
The first thing that must be done is the initiation of new members. Before the pyre is lit, in the darkness that represents the darkness of death whence the Star Goddess was born, and shall ever be born again and again until the end of all things, the initiates are brought forward in their black robes. The priestess sings to them ("Rainbow"), singing about needing to emerge from the darkness--"I used to live in the darkness, dress in black, act so heartless; but now I see that colors are everything; got kaleidoscopes in my hairdo, got back the stars in my eyes, too, and now I see the magic inside of me."
In the process of this chant, the priestess removes the black robes, until the initiates stand naked before the cult; then, as the pyre is lit, the Beautiful step forward to paint the initiates' skin with paints of red and blue and every hue, and to adorn them with silver and gold, and to wrap their bodies in brilliant robes, which will all stand forth in full color as the pyrelight climbs higher. The initiates are asked to recite the tenets of the Star Goddess and the Beautiful Life--the answers to these questions are found in a number of songs they would have learned back in the city, and sung to themselves to retain their mysteries.
The tenets are:
First, all that matters is the Beautiful Life--life should be a striving toward transcendence, especially through drinking, dancing, and sex, but really through any activity that fills a body with joy. ("All That Matters (The Beautiful Life")
Secondly, be an Animal and a Warrior--love yourself for who you are, not for who you "should" be (this is essentially a basic tenet of Chaos, so it should be obvious at this point that this is a Chaos cult)
Thirdly, the fulfillment of the Beautiful Life is to find and join with the Lover. There are entire myth and poetic cycles of the Star Goddess and her Lover, reincarnated over and over again through vast epochs, ever seeking each other out. This Lover is usually depicted as a man (or especially as a dragon when the Joy he/it represents is more metaphorical), but sometimes the sexes are reversed, and the Star Goddess is a kind of king over the stars, and her lover is the female moon, pregnant with light ... essentially, any imagery can stand in here; the point is that a soul is reincarnated over and over again until it can finally fulfill itself in the Beautiful Life ... "Past Lives" is the best articulation of this idea ("We were lovers in a past life, I can see it in your green eyes; maybe you were one of my wives in a long lost tribe ...")
Lastly, that fulfillment is in the return to the Stars (whence all souls are born) and thence the rebirth of the Star Goddess and another cycle of new souls seeking the Beautiful Life, best expressed in the song "Spaceship" ("I'm waiting for my spaceship to come back for me ... look up in the sky and there they'll be, I bet you'll think of me ...")
------
Once the initiates have sufficiently expressed their understanding of these mysteries, they step back and join the rest of the Beautiful, and join them in two songs, one "Praying," a prayer that is a rejection of the dominance of the Lawful cults, which they see as constricting the ability of human souls to fulfill the Beautiful Life with all their emphasis on duties, self-restraint, marriage, etc. And then they sing a "Hymn" for themselves, which is a full exaltation in their own Beauty and perfectness as they are, and in their seeking for their own ultimate fulfillment.
And then, of course, they TAKE IT OFF! Wine flows, and is cast into the fire as a sacrifice to the Star Goddess, who looks down in gladness from the stars above; incense is burned, and cannabis and opium imbibed; clothes come off, the drums beat to the beat of the heart, bodies writhe, cries of ekstasis and enthusiasmus are raised to the stars and their eternal light. All inhibitions are forgot. All that occurs here is sanctioned by the Star Goddess; taboos are overturned; only excess is sacred.
It is this point at which the hangers-on ascend to the hilltop, to partake in the revelry, which continues until morning, or even well into the next day and evening. Naturally, there are consequences--legendary hang-overs; men and women dead or mad from wine-sickness; unintended pregnancies. But though Lawful authorities hate these revels, they fear to punish those who return, for fear of the anger of the Goddess and her maenads ... certain tyrants in the past have sought to quash the secret rites, and have then ended up in the midst of the revelries themselves, wine-mad, and finally torn limb from limb by the ekstatic Beautiful ...
This cult being Chaotic, it is entirely reasonable for non-initiated but Chaotic characters to act as hangers-on, to follow the procession out into the hills, and to wait until the mysteries are completed, but then to join in the wild revelry thereafter. I would treat this as carousing, but at double or triple the normal xp for the normal cost, and probably come up with a unique table to roll for failures ... sounds like a future blog post, anyway.
Chaotic women may, of course, also just join the cult as initiates. If they do so, they may attend the revelry, gain triple xp, and not suffer any mishaps (not the first time, at least ...)--and yes, this is a female-only cult. In the future, I may write a secondary male cult--or write up rules for male priests like those of Cybele who would castrate themselves--but for now, the Cult of the Beautiful is women-only.
And obviously, attending these rites in any matter as a non-Chaotic comes with consequences. A character neutral in regard to Law and Chaos who joins in the revelry must thereafter be considered Chaotic--they have fully engaged with the raw energy of Chaos, and though they may not be of the Beautiful, they are now aligned against the Lawful cults. As for Lawfuls to attend the revels and enjoy themselves, that is a serious breach of their own alignment, and they must seek atonement from some character of higher rank within the Lawful cults--and they gain no xp bonuses or alignment benefits from Lawfulness until they atone, as well as some other appropriate penalty, e.g. clerics losing their spells, or a curse laid upon a fighter by his god for his failure.
------
Lastly, I should mention that there is another, rival cult, the House of Gog, whose members call themselves Monsters ... I have little to say concerning this cult at the moment ...
... and there are a couple lesser disciples of such Dionysian revelries and lyric poetry--Katherine of Perrin, and Cyris of Milyta--who are semi-Sapphic, and whose lyrics echo both cults (of the Beautiful Life, and of the House of Gog); and yet neither of which have quite the same following ...
------
I'll probably be coming up with some kind of random table for things one might see/find at a bacchanal of the Cult of the Beautiful, probably along the lines of Jesse Goldshear's Otter Bacchanalia, which is great, and you should check it out! ... but piecing together the tenets of this Ke$ha cult has taken up too much space yet.
![]() |
| The Star Goddess |
On a certain summer night, when the moon is heavy with light, and the star winds blow and scatter their glimmerings in a great river of light across the sky, the clashing of timbrels and the cries of women in ekstasis will arise in the city. On this night, the central mystery of the Beautiful Life will once more be ritually played out atop the highest hill, in full view of the stars, as it is done every year, and ever has been, and ever shall be.
The women of the city who are members of the cult--they call themselves the Beautiful--will gather in the the market in answer to the cries and the clash of the timbrels. Others will come as well; Elves, as fellow star-children, will be found in their midst; hangers-on who know of the revelry to come, will wait nearby to follow the procession and join in the celebrations after the mystery ritual is complete; and some few men who have been selected to join in the ritual and the revelry, and who are already swaying, drunk from wine, will have already gathered in the square with the priestesses.
Thus assembled, the entire group will process forth through the city, led by priestesses raising the thyrsus-staves, accompanied by girls bearing jars of wine and of water, all chanting incantations to the Star Goddess and her lover, and banging their timbrels and drums. Any who are to be initiated that night go silently, draped in heavy black robes that hide their features, while those who are already initiated have painted themselves with vibrant colors, and adorned their wrists, arms, ankles and waists with silver and gold while their bodies are decked with robes and dresses of every hue.
"We R Who We R!" sings the procession, proclaiming to themselves and to the world their intent to live to the fullest, to fulfill their own desires, and to love themselves as they are. "Got that glitter on our eyes, stockings all ripped up the sides, looking sick and sexified! ... We're dancing like we're dumb, bodies going numb, we'll be forever young ..."
That, and "Take It Off", singing, "There's a place downtown where the freaks all come around, there's a hole in the wall, it's a dirty free for all ... When the dark of the night comes around, that's the time that the animal comes alive looking for something wild ..."
Singing all the way, the procession of the Beautiful march and dance and sway in wine-drunkenness out from the city, marching through half the night until they come to the place of their secret and sacred rites. This is a hill somewhere in the hinterlands, high enough to be close to the stars, and broad enough at its crest thereon to hold a wild revelry. In the days before, a great bonfire has been built up by the women of the cult; but it remains unlit yet, as the cult gathers atop the hill, and the hangers-on wait beneath the crest, afraid of the consequences of profaning the mysteries with uninitiated eyes. (For indeed, they have heard what happens to those who are too eager to join ... "Cannibal" -- "I eat boys up, breakfast and lunch, then when I'm thirsty, I'll drink their blood ... Carnivore, animal, I am a cannibal, I eat boys up, you better run")
------
The first thing that must be done is the initiation of new members. Before the pyre is lit, in the darkness that represents the darkness of death whence the Star Goddess was born, and shall ever be born again and again until the end of all things, the initiates are brought forward in their black robes. The priestess sings to them ("Rainbow"), singing about needing to emerge from the darkness--"I used to live in the darkness, dress in black, act so heartless; but now I see that colors are everything; got kaleidoscopes in my hairdo, got back the stars in my eyes, too, and now I see the magic inside of me."
In the process of this chant, the priestess removes the black robes, until the initiates stand naked before the cult; then, as the pyre is lit, the Beautiful step forward to paint the initiates' skin with paints of red and blue and every hue, and to adorn them with silver and gold, and to wrap their bodies in brilliant robes, which will all stand forth in full color as the pyrelight climbs higher. The initiates are asked to recite the tenets of the Star Goddess and the Beautiful Life--the answers to these questions are found in a number of songs they would have learned back in the city, and sung to themselves to retain their mysteries.
The tenets are:
First, all that matters is the Beautiful Life--life should be a striving toward transcendence, especially through drinking, dancing, and sex, but really through any activity that fills a body with joy. ("All That Matters (The Beautiful Life")
Secondly, be an Animal and a Warrior--love yourself for who you are, not for who you "should" be (this is essentially a basic tenet of Chaos, so it should be obvious at this point that this is a Chaos cult)
Thirdly, the fulfillment of the Beautiful Life is to find and join with the Lover. There are entire myth and poetic cycles of the Star Goddess and her Lover, reincarnated over and over again through vast epochs, ever seeking each other out. This Lover is usually depicted as a man (or especially as a dragon when the Joy he/it represents is more metaphorical), but sometimes the sexes are reversed, and the Star Goddess is a kind of king over the stars, and her lover is the female moon, pregnant with light ... essentially, any imagery can stand in here; the point is that a soul is reincarnated over and over again until it can finally fulfill itself in the Beautiful Life ... "Past Lives" is the best articulation of this idea ("We were lovers in a past life, I can see it in your green eyes; maybe you were one of my wives in a long lost tribe ...")
Lastly, that fulfillment is in the return to the Stars (whence all souls are born) and thence the rebirth of the Star Goddess and another cycle of new souls seeking the Beautiful Life, best expressed in the song "Spaceship" ("I'm waiting for my spaceship to come back for me ... look up in the sky and there they'll be, I bet you'll think of me ...")
------
Once the initiates have sufficiently expressed their understanding of these mysteries, they step back and join the rest of the Beautiful, and join them in two songs, one "Praying," a prayer that is a rejection of the dominance of the Lawful cults, which they see as constricting the ability of human souls to fulfill the Beautiful Life with all their emphasis on duties, self-restraint, marriage, etc. And then they sing a "Hymn" for themselves, which is a full exaltation in their own Beauty and perfectness as they are, and in their seeking for their own ultimate fulfillment.
And then, of course, they TAKE IT OFF! Wine flows, and is cast into the fire as a sacrifice to the Star Goddess, who looks down in gladness from the stars above; incense is burned, and cannabis and opium imbibed; clothes come off, the drums beat to the beat of the heart, bodies writhe, cries of ekstasis and enthusiasmus are raised to the stars and their eternal light. All inhibitions are forgot. All that occurs here is sanctioned by the Star Goddess; taboos are overturned; only excess is sacred.
It is this point at which the hangers-on ascend to the hilltop, to partake in the revelry, which continues until morning, or even well into the next day and evening. Naturally, there are consequences--legendary hang-overs; men and women dead or mad from wine-sickness; unintended pregnancies. But though Lawful authorities hate these revels, they fear to punish those who return, for fear of the anger of the Goddess and her maenads ... certain tyrants in the past have sought to quash the secret rites, and have then ended up in the midst of the revelries themselves, wine-mad, and finally torn limb from limb by the ekstatic Beautiful ...
| A man being torn apart by bacchantes (Tiresias, actually) |
This cult being Chaotic, it is entirely reasonable for non-initiated but Chaotic characters to act as hangers-on, to follow the procession out into the hills, and to wait until the mysteries are completed, but then to join in the wild revelry thereafter. I would treat this as carousing, but at double or triple the normal xp for the normal cost, and probably come up with a unique table to roll for failures ... sounds like a future blog post, anyway.
Chaotic women may, of course, also just join the cult as initiates. If they do so, they may attend the revelry, gain triple xp, and not suffer any mishaps (not the first time, at least ...)--and yes, this is a female-only cult. In the future, I may write a secondary male cult--or write up rules for male priests like those of Cybele who would castrate themselves--but for now, the Cult of the Beautiful is women-only.
And obviously, attending these rites in any matter as a non-Chaotic comes with consequences. A character neutral in regard to Law and Chaos who joins in the revelry must thereafter be considered Chaotic--they have fully engaged with the raw energy of Chaos, and though they may not be of the Beautiful, they are now aligned against the Lawful cults. As for Lawfuls to attend the revels and enjoy themselves, that is a serious breach of their own alignment, and they must seek atonement from some character of higher rank within the Lawful cults--and they gain no xp bonuses or alignment benefits from Lawfulness until they atone, as well as some other appropriate penalty, e.g. clerics losing their spells, or a curse laid upon a fighter by his god for his failure.
------
Lastly, I should mention that there is another, rival cult, the House of Gog, whose members call themselves Monsters ... I have little to say concerning this cult at the moment ...
... and there are a couple lesser disciples of such Dionysian revelries and lyric poetry--Katherine of Perrin, and Cyris of Milyta--who are semi-Sapphic, and whose lyrics echo both cults (of the Beautiful Life, and of the House of Gog); and yet neither of which have quite the same following ...
------
I'll probably be coming up with some kind of random table for things one might see/find at a bacchanal of the Cult of the Beautiful, probably along the lines of Jesse Goldshear's Otter Bacchanalia, which is great, and you should check it out! ... but piecing together the tenets of this Ke$ha cult has taken up too much space yet.
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