Showing posts with label chaos. Show all posts
Showing posts with label chaos. Show all posts

Tuesday, January 9, 2018

the Cult of the White Dragon

"... Two or three years ago it was just another snake cult ..."
(a black lotus peddler telling of the cult of Set to Conan and Subotai, in Conan (1982))


Two or three years ago, the Cult of the White Dragon was just another dragon cult trying to worm its way into the territory of Calpurnia, one of the great trade cities in the middle stretch of the King's Highway. Dragon cults are always popular with Chaotics--the Cult of the Black Dragon, the Cult of the Gold Dragon, the Fighting Society of the Red Dragon, the Followers of the River Dragon, the Storm Dragon, etc. etc. Sure, the Giants are the sons of Chaos, ever warring against the Gods of Law in the great battles of heaven--but Dragons are Chaos. Tiamat whose womb is the salt-sea, Echidna the mother of monsters, Nidhogg gnawing at the world's roots ...

And what vision better sums up the glories of Chaos than the Dragon, vast and beautiful and invincible, coiled around a gleaming hoard that could ransom kingdoms?

Anyway, these Cultists of the White Dragon sought to take advantage of the rising of Chaos in the world--as the Elves put out their strength from the Dwimmerholt, as the Giants come down from the mountains to the north, and as the Dread Wolves of Drand are heard to howl again, so too, men have turned to the promises of Dragons and Dragon-Gods that to serve them is the means to wealth and power. With whispers of power, they gathered a Cult-following from among the disaffected and the adventurous in Calpurnia, and established a secret strong place in the woods to the north wherein to worship, and from whence they began a campaign of brigandage and raiding.

Because of their brazenness, the Cult was easily discovered in their secret place by scouts sent out by the city, and then Calpurnia's senate hired and outfitted a force of mercenary fighting-men who were thence dispatched to root out and destroy the Cult. The mercenaries routed the Cult in battle and claimed much treasure that had been taken through brigandage as their right of plunder (much to the merchant princes' displeasure), but the Cult of the White Dragon was largely thought to have been destroyed by this action, and much energy was then wasted on lawsuits between merchants, senators, and fighting-men all clamoring for their proper shares.

Some time passed; banditry continued along the northern roads, sometimes perpetrated by human brigands, sometimes by orc warbands; and then about a year and a half ago, a band of adventurers ventured into the Old Forest Keep northeast of Calpurnia and returned much the richer, claiming to have found a new White Dragon Cult, but to have wiped it out. This rumor was quickly quashed, however, as the band's continued expeditions into the Keep continued to run into groups of fighting-men and priests wearing conspicuous white armbands or intricate insignia of a white worm ... all the while, banditry has continued to increase along the northern road until it is impossible for trade to continue by independent wagoner, except at great risk--all trade along the King's Highway north is now conducted in large caravans guarded by veritable armies of guards--and still, many merchants come away ruined, their fortunes looted by brigands!

And so it seems, the Cult continues to grow in secret, in the dark places under the earth.

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As to the god of the White Dragon Cult, they worship Leukeragz-Who-Sleeps, the White Worm, the World Serpent, less a literal dragon in the world than a literary dragon, or a mythical one (or mytho-typical). This worm is said to slumber in the roots of the world, or perhaps along the floor of world-circling Ocean, and that his waking will be death--the Gods will be overthrown, and the Giants, and all Creation itself; but in his own death, slain in the struggle against the Gods, Leukeragz's flesh will split and corrupt and a new world will spring from its corruption.




These stories are well enough known through lays, poetry, and folklore that non-initiates recognize Leukeragz as the White Dragon worshiped by the Cult, but as to the meanings of the lore or the deeper mysteries of the cult (why would a cultist worship a dragon whose waking will destroy the world??)--one must be initiated into said mysteries to understand!



Wednesday, December 13, 2017

I've Been Doing Werewolves Wrong

Well, not completely wrong, I mean they're creatures that change between the forms of man and wolf, struck only by silver or magical weapons; and yes, one of the characters that semi-recently faced off against werewolves ended up needing a cure disease spell to prevent his becoming a werewolf himself (that was Kord during Expedition 12, just for the record).

But wrong for my game. I actually have a backstory as to what these werewolves are and how they came to be werewolves, and both times parties have encountered them in the Howling Tower, I've completely forgotten that backstory and just described super basic werewolves. "... And he transforms into a wolf-creature and attacks you ... Your silver arrow strikes him in the heart and he falls down, slain, and the wolf-form sloughs away as he returns to his man form." That kind of thing; and technically, that is the description in the B/X books.

But my werewolves were supposed to be slightly more elaborate!

So hopefully by writing this out, I'll force myself to remember the difference the next time my players run into werewolves in the Greyhame Mountain Dungeons.

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It is well known in Brakeridge, as well as the other remnant realms of the old Kingdom of the Brondings, that there is a great stone in the forest of the Dwimmerholt, called Anduril Rock, around which gathers the annual Thing of the Wolves. During high summer, under a full moon, the packs of the Dwimmerholt congregate there, howling their ancient paeans to the moon and the night, passing gossip and information from pack to pack, and trading members from one group to another. Hunters do not pass near Anduril Rock during the summer, for fear of attracting the attentions of the wolves, or perhaps ending up as a ritual feast on the rock itself.

Not only do the wolves use Anduril Rock as the landmark for their Thing, but it is storied (and sometimes corroborated by tales from unwise hunters or adventurers who stray too near) that the goblins of the Dwimmerholt meet in its shadow under the darkness of the new moon to plot against their masters, the Elves. Free goblins often join their enslaved brethren there to offer aid; and it is well known, too, that the wolves and goblins are ancient friends, and that the wolves will be there to scheme as well.

Now, during the reign of Durand-King, last of the Brondings, Durand was corrupted by his love for a serpent, and made war against his staunchest knights, those of the Galad-tribe and others, and had many men put to death and crucified for high treason, or even mere alleged "conspiracy" against him. Dozens were impaled and crucified on the slopes of the Greyhame Mountain itself to intimidate the remnants of the Galads, whose holdings included that mountain.

This might have ended with mere rebellion and death, but that the rise of Chaos in the realms included the coming of one of the Wolves of Drand, terrible spirits anciently bound to the world which possess the bodies of wolves and knowledge of dread magic. This Wolf came to his lesser brethren in the Dwimmerholt, and taught them to take down the crucified bodies men and to take their skins, and with terrible rituals and sorcery, to don the skins of dead men and to live in them among men as wolves in sheep's clothing. And this is the origin of the werewolves in the Howling Tower and the Dwimmerholt.

No one remembers why the huge stone is called Anduril Rock--it's probably a name passed on by the tribes of the Getae who ruled the land and the Dwimmerholt before the coming of the Brondings. (I can say though, that despite my clearly cribbing "Anduril" from Tolkien, the accent I place on it is different, so "AN-du-ril Rock", rather than the canonical sword "an-DU-ril" that Aragorn wields.)

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Clearly, this doesn't have any huge ramification for game rules, but is more of a cosmetic change. The main thing I keep forgetting is that these werewolves are wolves wearing the skins of men, and so when transforming, they should literally be ripping these skins away (as often portrayed in movies for a body horror effect), but also when slain, they should remain as wolves (transform into wolves if in man-form).



The Wolf of Drand (or Greater Werewolf) of course has completely different stats, but I'll be keeping them closer to my chest until my players encounter it, of course. (and just like I cribbed "Anduril", I took the name "Drand" for a kingdom of Chaos from some blog many years ago, and I've forgotten whose blog ... if anyone knows whence it comes, I would be glad to credit the author)


Sunday, November 26, 2017

the Cult of the Beautiful Life -- Worshiping Ke$ha

I've been kicking this idea around in my head for a while, to create a religion using Kesha's lyrics as the sacred texts, but tonight on the drive back up from Boise, Kesha blaring from the CD player, some ideas finally clicked. So here goes ... (all the links except the last about the "Otter Bacchanalia" are links to Kesha's songs on YouTube)

The Star Goddess

On a certain summer night, when the moon is heavy with light, and the star winds blow and scatter their glimmerings in a great river of light across the sky, the clashing of timbrels and the cries of women in ekstasis will arise in the city. On this night, the central mystery of the Beautiful Life will once more be ritually played out atop the highest hill, in full view of the stars, as it is done every year, and ever has been, and ever shall be.

The women of the city who are members of the cult--they call themselves the Beautiful--will gather in the the market in answer to the cries and the clash of the timbrels. Others will come as well; Elves, as fellow star-children, will be found in their midst; hangers-on who know of the revelry to come, will wait nearby to follow the procession and join in the celebrations after the mystery ritual is complete; and some few men who have been selected to join in the ritual and the revelry, and who are already swaying, drunk from wine, will have already gathered in the square with the priestesses.

Thus assembled, the entire group will process forth through the city, led by priestesses raising the thyrsus-staves, accompanied by girls bearing jars of wine and of water, all chanting incantations to the Star Goddess and her lover, and banging their timbrels and drums. Any who are to be initiated that night go silently, draped in heavy black robes that hide their features, while those who are already initiated have painted themselves with vibrant colors, and adorned their wrists, arms, ankles and waists with silver and gold while their bodies are decked with robes and dresses of every hue.

"We R Who We R!" sings the procession, proclaiming to themselves and to the world their intent to live to the fullest, to fulfill their own desires, and to love themselves as they are. "Got that glitter on our eyes, stockings all ripped up the sides, looking sick and sexified! ... We're dancing like we're dumb, bodies going numb, we'll be forever young ..."

That, and "Take It Off", singing, "There's a place downtown where the freaks all come around, there's a hole in the wall, it's a dirty free for all ... When the dark of the night comes around, that's the time that the animal comes alive looking for something wild ..."

Singing all the way, the procession of the Beautiful march and dance and sway in wine-drunkenness out from the city, marching through half the night until they come to the place of their secret and sacred rites. This is a hill somewhere in the hinterlands, high enough to be close to the stars, and broad enough at its crest thereon to hold a wild revelry. In the days before, a great bonfire has been built up by the women of the cult; but it remains unlit yet, as the cult gathers atop the hill, and the hangers-on wait beneath the crest, afraid of the consequences of profaning the mysteries with uninitiated eyes. (For indeed, they have heard what happens to those who are too eager to join ... "Cannibal" -- "I eat boys up, breakfast and lunch, then when I'm thirsty, I'll drink their blood ... Carnivore, animal, I am a cannibal, I eat boys up, you better run")

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The first thing that must be done is the initiation of new members. Before the pyre is lit, in the darkness that represents the darkness of death whence the Star Goddess was born, and shall ever be born again and again until the end of all things, the initiates are brought forward in their black robes. The priestess sings to them ("Rainbow"), singing about needing to emerge from the darkness--"I used to live in the darkness, dress in black, act so heartless; but now I see that colors are everything; got kaleidoscopes in my hairdo, got back the stars in my eyes, too, and now I see the magic inside of me."

In the process of this chant, the priestess removes the black robes, until the initiates stand naked before the cult; then, as the pyre is lit, the Beautiful step forward to paint the initiates' skin with paints of red and blue and every hue, and to adorn them with silver and gold, and to wrap their bodies in brilliant robes, which will all stand forth in full color as the pyrelight climbs higher. The initiates are asked to recite the tenets of the Star Goddess and the Beautiful Life--the answers to these questions are found in a number of songs they would have learned back in the city, and sung to themselves to retain their mysteries.



The tenets are:

First, all that matters is the Beautiful Life--life should be a striving toward transcendence, especially through drinking, dancing, and sex, but really through any activity that fills a body with joy. ("All That Matters (The Beautiful Life")

Secondly, be an Animal and a Warrior--love yourself for who you are, not for who you "should" be (this is essentially a basic tenet of Chaos, so it should be obvious at this point that this is a Chaos cult)

Thirdly, the fulfillment of the Beautiful Life is to find and join with the Lover. There are entire myth and poetic cycles of the Star Goddess and her Lover, reincarnated over and over again through vast epochs, ever seeking each other out. This Lover is usually depicted as a man (or especially as a dragon when the Joy he/it represents is more metaphorical), but sometimes the sexes are reversed, and the Star Goddess is a kind of king over the stars, and her lover is the female moon, pregnant with light ... essentially, any imagery can stand in here; the point is that a soul is reincarnated over and over again until it can finally fulfill itself in the Beautiful Life ... "Past Lives" is the best articulation of this idea ("We were lovers in a past life, I can see it in your green eyes; maybe you were one of my wives in a long lost tribe ...")

Lastly, that fulfillment is in the return to the Stars (whence all souls are born) and thence the rebirth of the Star Goddess and another cycle of new souls seeking the Beautiful Life, best expressed in the song "Spaceship" ("I'm waiting for my spaceship to come back for me ... look up in the sky and there they'll be, I bet you'll think of me ...")

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Once the initiates have sufficiently expressed their understanding of these mysteries, they step back and join the rest of the Beautiful, and join them in two songs, one "Praying," a prayer that is a rejection of the dominance of the Lawful cults, which they see as constricting the ability of human souls to fulfill the Beautiful Life with all their emphasis on duties, self-restraint, marriage, etc. And then they sing a "Hymn" for themselves, which is a full exaltation in their own Beauty and perfectness as they are, and in their seeking for their own ultimate fulfillment.

And then, of course, they TAKE IT OFF! Wine flows, and is cast into the fire as a sacrifice to the Star Goddess, who looks down in gladness from the stars above; incense is burned, and cannabis and opium imbibed; clothes come off, the drums beat to the beat of the heart, bodies writhe, cries of ekstasis and enthusiasmus are raised to the stars and their eternal light. All inhibitions are forgot. All that occurs here is sanctioned by the Star Goddess; taboos are overturned; only excess is sacred.



It is this point at which the hangers-on ascend to the hilltop, to partake in the revelry, which continues until morning, or even well into the next day and evening. Naturally, there are consequences--legendary hang-overs; men and women dead or mad from wine-sickness; unintended pregnancies. But though Lawful authorities hate these revels, they fear to punish those who return, for fear of the anger of the Goddess and her maenads ... certain tyrants in the past have sought to quash the secret rites, and have then ended up in the midst of the revelries themselves, wine-mad, and finally torn limb from limb by the ekstatic Beautiful ...

A man being torn apart by bacchantes (Tiresias, actually)

This cult being Chaotic, it is entirely reasonable for non-initiated but Chaotic characters to act as hangers-on, to follow the procession out into the hills, and to wait until the mysteries are completed, but then to join in the wild revelry thereafter. I would treat this as carousing, but at double or triple the normal xp for the normal cost, and probably come up with a unique table to roll for failures ... sounds like a future blog post, anyway.

Chaotic women may, of course, also just join the cult as initiates. If they do so, they may attend the revelry, gain triple xp, and not suffer any mishaps (not the first time, at least ...)--and yes, this is a female-only cult. In the future, I may write a secondary male cult--or write up rules for male priests like those of Cybele who would castrate themselves--but for now, the Cult of the Beautiful is women-only.

And obviously, attending these rites in any matter as a non-Chaotic comes with consequences. A character neutral in regard to Law and Chaos who joins in the revelry must thereafter be considered Chaotic--they have fully engaged with the raw energy of Chaos, and though they may not be of the Beautiful, they are now aligned against the Lawful cults. As for Lawfuls to attend the revels and enjoy themselves, that is a serious breach of their own alignment, and they must seek atonement from some character of higher rank within the Lawful cults--and they gain no xp bonuses or alignment benefits from Lawfulness until they atone, as well as some other appropriate penalty, e.g. clerics losing their spells, or a curse laid upon a fighter by his god for his failure.

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Lastly, I should mention that there is another, rival cult, the House of Gog, whose members call themselves Monsters ... I have little to say concerning this cult at the moment ...

... and there are a couple lesser disciples of such Dionysian revelries and lyric poetry--Katherine of Perrin, and Cyris of Milyta--who are semi-Sapphic, and whose lyrics echo both cults (of the Beautiful Life, and of the House of Gog); and yet neither of which have quite the same following ...

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I'll probably be coming up with some kind of random table for things one might see/find at a bacchanal of the Cult of the Beautiful, probably along the lines of Jesse Goldshear's Otter Bacchanalia, which is great, and you should check it out! ... but piecing together the tenets of this Ke$ha cult has taken up too much space yet.